aarcuda Posted January 31, 2004 Share Posted January 31, 2004 In the Sky textures for JA, there's this set of textures called Korb I can't seem to find which sky shader uses these textures. I looked in the skies.shader file, and korb seems to be placed under a sky shader called NarKreeta. But I can't find NarKreeta. This is what it says: From the skies.shader textures/skies/NarKreeta { qer_editorimage textures/skies/sky.tga surfaceparm sky surfaceparm noimpact surfaceparm nomarks notc q3map_nolightmap skyParms textures/skies/korb 512 - } Can anyone help me in finding this? Link to comment Share on other sites More sharing options...
WadeV1589 Posted January 31, 2004 Share Posted January 31, 2004 I'm not sure what you're asking so I'll try this... 1)textures/skies/NarKreeta { 2)qer_editorimage textures/skies/sky.tga surfaceparm sky surfaceparm noimpact surfaceparm nomarks notc q3map_nolightmap 3)skyParms textures/skies/korb 512 - } 1) a name for the shader, it doesn't have to be an actual file that exists, it is merely a name that makes sense to the mapper 2) The image to display in GTK for this shader entry. 3)The bit that says 2 key things: firstly the path to the 6 files to use to render the skybox, in this case textures/skies/korb (it adds the six endings automagically); secondly the height to render clouds at if you add a shader line to create clouds...although this shader doesn't have clouds so that is irrelevant in this instance. Link to comment Share on other sites More sharing options...
aarcuda Posted January 31, 2004 Author Share Posted January 31, 2004 Hmm, I seem to have suddenly found it. The NarKreeta shader that is. ugh, I hate when this happens, I feel sorry for taking up space on this forum. But anyways, thanks a ton for your help WadeV I appreciate it Link to comment Share on other sites More sharing options...
wedge2211 Posted January 31, 2004 Share Posted January 31, 2004 If you can't find the icon for a shader in the texture window, you can always select the brush surface and enter the shader's name (textures/skies/NarKreeta) into the surface inspector directly. Link to comment Share on other sites More sharing options...
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