alexx860 Posted February 7, 2004 Share Posted February 7, 2004 i have never worked with md3, but i want if there is an easy way to scale a ship, for example, reduce the height of the X-WING thx in advance alexx860 Link to comment Share on other sites More sharing options...
Psyk0Sith Posted February 7, 2004 Share Posted February 7, 2004 Import the model into your favorite 3D modeling package and scale then re-export...should be simple enough. Link to comment Share on other sites More sharing options...
alexx860 Posted February 7, 2004 Author Share Posted February 7, 2004 yes but there is multiple .md3... and i use GMAX, how to made the SAME scale, because the mouse is not very accurate Link to comment Share on other sites More sharing options...
ondrahosek Posted February 7, 2004 Share Posted February 7, 2004 I'm not sure if this doesn't only work with 3ds max but... Try clicking on the Scale button on the toolbar, then right-clicking on it. This pops up a dialog (in 3ds max, at least) where you can state the scaling factors (eg. 200%). Did that work/help? Link to comment Share on other sites More sharing options...
Almighty_gir Posted February 12, 2004 Share Posted February 12, 2004 when you import it make sure you import it with the skeleton (if x-wings have them??) to make it the size you want...dunno if this will help. make a clone of the origional model, and then scale one of them in proportion to the other, then delete the one you dont want Link to comment Share on other sites More sharing options...
TPM_Montross Posted March 6, 2004 Share Posted March 6, 2004 bing an old gmax user, u cant do vehicles with it, it has no support for glms or xsi files, and u cant make it an md3 and then convert it with md3 view, cuz u loose the skeleton, so no gmax vehicles Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.