Jump to content

Home

Ragdoll Physics in Multiplayer


_PerfectAgent_

Recommended Posts

Originally posted by DarkLord60

I wonder why they turn of all the other things they do.

 

Well most of the options from SP (like dynamicglow, shadows... etc) are not showed in MP. Dunno why Raven/LA has to do this to us.

 

But OJP will make all options from SP appear in the more videos settings in MP.

Link to comment
Share on other sites

Originally posted by |GG|Crow_Nest

Well most of the options from SP (like dynamicglow, shadows... etc) are not showed in MP. Dunno why Raven/LA has to do this to us.

 

But OJP will make all options from SP appear in the more videos settings in MP.

 

I guess in the case of those its to avoid lag and overal performance hits on a server? I find glow, shadows and such really hit my PC had when I try them in SP.

 

Still, cool for OJP to give us the extra options.

Link to comment
Share on other sites

Originally posted by DarkLord60

I could see why they turn of shadows or you would get lag city.

 

Not lag, low fps. i think the lag depends on the number of people in the server, the country the server is in and stuff like that.....

 

And if the server crashes, you get the same lame old boring message that says: "Connection Interuppted"

Link to comment
Share on other sites

\broadsword 1 works fine, and it's an individual command (no g_ cg_ or rcon needed before it). It will only turn the effects on for you, every person who plays needs to turn it on for themselves.

 

Some people say it looks unrealistic, but then so does the "stiff mannequin" bodies we have without it, so it's up to you.

 

For me (and before the patch) ragdoll sometimes would seemingly crash JA (for example when I was hit by a ton of mines on Siege_Korriban), but post-patch it doesn't seem to have any problems.

 

As to shadows, I just use simple shadows, since it saves a few FPS on my GeForce2, even though it doesn't look as cool.

 

Try it!

Link to comment
Share on other sites

Notice how like half of the saber animations were removed from MP. Go play a quick SP level, or spawn some NPCs in SP, and swing your saber at it, Jaden will swing the saber horizontally, it has better animations, its just plain better. The saber animation isnt the same over and over, it varies, even when your just running straight and swinging. Its a lot nicer. They removed this from MP because it lags (or... to reduce lag) or something..... thats why i prefer SP. Its got more animations, and things like that... just looks better, and loads faster.... just better, in my opinion.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...