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Help decompiling maps


Boran

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Posted

How do you decompile maps?

Please Tell me with easy steps and if i need to dl something plz give me a link and please no links unless i need to dl something thx

 

-Boran

Posted

Ummmmm.... get the Q3MAP2TOOLZ. I dont know where its at :(

 

Anyways, it lets you change the compile lines. Make your command line like this:

 

"C:\Program Files\GtkRadiant-1.4\q3map2.exe"

-convert -format map -game ja "C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\maps\YOUR_MAP.map"

 

or something like that...... im not sure if you leave the -game ja in or not :( Sorry i dont have a link.... could someone give me a hand here?

Posted

Search in the forums, that's how you do anything you can most likely think to ask...the amount of times I've answered that question in every JA forum I know of is getting absurd.

Posted

I do that but then i get this error:

 

Unable to load project file

GetLastError: The system cannot find the file specified.

 

An unrecoverable error has occured.

Would you like to edit Preferences before exiting Radiant?

 

 

 

 

.....HUH? whats this all about?

any ideas?

Posted

I ( or maybe my sister she has better comp ) am planning on decompiling the elite force maps and making them into JA maps cause i love the elite force maps they are so cool!!

Anyway maybe some time 2day ill make her do it.

Posted

Don't forget to get permission first...unless they're standard maps that came with the game then Raven won't mind, they appreciated the compliment usually...Lucas will kill them no doubt but Raven are a cool dev team.

  • 2 weeks later...
Posted

Hey Boran me and a friend are working on bringing EF over to JA, weapons and physics, if you're porting maps ya should talk to me on MSN. We're hoping to make it into a full blown mod eventually but right now it's just us 2, he's doing the code, I'm doing (trying to anyway) the weapons.

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