{NJO}*Dark Posted February 20, 2004 Share Posted February 20, 2004 How would i use a script to turn a few lights on and off in a sequence with different timings between each of them? Link to comment Share on other sites More sharing options...
WadeV1589 Posted February 20, 2004 Share Posted February 20, 2004 use("light1"); //light1 off wait(1000); //wait 1 second use("light2"); //light2 off wait(500); //wait 0.5 seconds use("light1"); //;light1 on wait(250); //... use("light3"); wait(750); use("light2"); wait(1250); use("light3"); wait(500); Easy as peanut pie! Link to comment Share on other sites More sharing options...
Jedi_Vogel Posted February 20, 2004 Share Posted February 20, 2004 This is going to be a dumb question, I DO realise but... I thought Scripting and Mapping were separate entities, but I assume now that to do a decent/interesting map the two are interwoven? :? So do I need to find some *cough*newbie*cough* tutorials to learn scripting as well? Cos you see, people's questions are often answered by scripts and I have no idea where the scripts are put or ANYTHING. lol So someone help please Thank you. Link to comment Share on other sites More sharing options...
GothiX Posted February 20, 2004 Share Posted February 20, 2004 Originally posted by WadeV1589 Easy as peanut pie! Yum. Link to comment Share on other sites More sharing options...
zag Posted February 21, 2004 Share Posted February 21, 2004 well Jedi_Vogel there is no scripts forum here is there and most half decent maps need some kind of script... maybe we should make an official scripting thread so if anyone has any question scripting wise they go there..... we could fill it full of tutorials and stuff to help out newbie scripters Link to comment Share on other sites More sharing options...
Business_Eskimo Posted February 21, 2004 Share Posted February 21, 2004 Some scripting tutorials for JK2 can be found here. Link to comment Share on other sites More sharing options...
{NJO}*Dark Posted February 21, 2004 Author Share Posted February 21, 2004 no offence dude, but that is JKII and this is the JA forum maybe you guys should writh the tut Link to comment Share on other sites More sharing options...
Jedi_Vogel Posted February 23, 2004 Share Posted February 23, 2004 I assume then Coding and Scripting are not the same thing? Can anyone at all point me in a good direction for learning to script JA Maps (not JO unless purely compatible), as when I do something, I like to do it properly Link to comment Share on other sites More sharing options...
GothiX Posted February 23, 2004 Share Posted February 23, 2004 Icarus (JO) has the same basics as Icarus II (JA). Those tutorials still apply. Link to comment Share on other sites More sharing options...
Jedi_Vogel Posted February 23, 2004 Share Posted February 23, 2004 Thanks And the Icarus Tutorials can be located where? And Icarus, I assume, is a separate program. Not having yet had time to unpack the JA SDK, can you tell me if it's in there? Link to comment Share on other sites More sharing options...
{NJO}*Dark Posted February 23, 2004 Author Share Posted February 23, 2004 btw the difference between coding and scripting is that coding is the stuf in the .exe and scripting is what the exe uses for info Link to comment Share on other sites More sharing options...
GothiX Posted February 23, 2004 Share Posted February 23, 2004 Icarus II comes with the SDk, and the tutorials are over at http://www.geocities.com/kengomaps/tutorials.html. Especially the cutscene tutorials explain the basic functions of scripting. Link to comment Share on other sites More sharing options...
Jedi_Vogel Posted February 24, 2004 Share Posted February 24, 2004 Thanks again Link to comment Share on other sites More sharing options...
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