Jump to content

Home

New Character Model Format Please read


keshire

Recommended Posts

The OJP is currently placing in some code to make non-active weapons show.

 

To do this we're adding in new tags to the models.

 

bolt_holster_saber

saber2

blaster

launcher, and staff

 

If you want your models to incorporate this new feature your going to want to add these tags in.

 

This is an example of what I mean.

 

20042274336783273048947.jpg

 

It should be pretty obvious where I put the tags and how there orientated but if there's any doubt I'll put submitting an xsi with the new tags already placed to the OJP repository.

 

Also as this is the request forum, is there anyone willing to re-rig some of the standard JKA models? I can't do it all myself.

Link to comment
Share on other sites

Yeah, it's a cool idea keshire. I wonder if we couldn't just make offsets from existing bones, so that all models are immediately compatible?

 

You've got me at a loss, Azymn. I recall some one mentioning that you can open up an edit glm files as ASCII. But lord knows I don't know how to do it.

 

Or do you mean code-wise?

Link to comment
Share on other sites

2004393478342260865377.jpg

 

I have the Max4.2 file, xsi, and model zipped up for any that want it to help with their own models.

 

I also gave it too Razor Ace to up to the OJP repository.

 

Uses: bolt_holster

saber

saber2

staff

blaster

blaster2 (for dual blaster mods)

launcher

Golan (because its so big and would clip if attached to the launcher tag)

Link to comment
Share on other sites

Originally posted by Azymn

I was speaking about doing it through the code, i'll have to check and see if there's someway to do it after i get my main stuff done.

 

It's very doable. All you'd have to do it create some ref entities for the weapons, grap some of the bone bolts and then offset them mathmatically on a per frame basis.

 

The only reason why I don't do it myself is because I'm tired of working on it. Visual effects coding isn't my cup of tea.

 

If you do do it, please submit the code to OJP so that we can all use it.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...