tk102 Posted March 8, 2004 Share Posted March 8, 2004 v1.0.3 released - Support for KotOR & TSL - Added a Save to File button - Changed savegame listboxes to dropdown lists Legacy text: In extending the savegame editor to include the editing of global variables, I've realized how little I know about the inner workings of the game. This tool provides a glimpse into how the global variables change as gameplay progresses. The tool allows you compare two savegames' global variables (booleans numerics and strings). I hope it can help increase our overall understanding of the game. Yay! I'm finally a Pit Droid now. Link to comment Share on other sites More sharing options...
T7nowhere Posted March 8, 2004 Share Posted March 8, 2004 this a cool tool. I just loaded up two save games one was my first game DS and the other was I think the 4th LS. There are alot of differences. It does show bit more of how much work it takes to make a game. My only complaint I have about this KSE and KGC is that there is no wheel mouse support lol I know it's a small detail but I have been useing a wheel mouse for 5 years now and when I can't it use it's almost like useing a PC without a mouse at all. very minor complaint though I can live with it. and your tools are great. Link to comment Share on other sites More sharing options...
tk102 Posted March 8, 2004 Author Share Posted March 8, 2004 I'll see what I can do about that, T7. Perl/Tk does provide a method for supporting wheel-mice and I was too lazy to include it. I do appreciate feedback like that. Edit: actually that tells me you're running Windows XP -- mousewheel support is available for other Windows' OS's. It's a weird thing about XP losing focus of the pane you're trying to scroll. Link to comment Share on other sites More sharing options...
tk102 Posted February 18, 2005 Author Share Posted February 18, 2005 v1.0.3 released. In preparation from some more serious modding of TSL and by request, I've re-released the Global Variable Comparison tool. Link to comment Share on other sites More sharing options...
Darth333 Posted February 18, 2005 Share Posted February 18, 2005 Originally posted by tk102 v1.0.3 released. In preparation from some more serious modding of TSL and by request, I've re-released the Global Variable Comparison tool. Thanks! Now we only need findrefs to complete the package ...erm...and dlgedit too...this gff thing can be a pain in the *** for long dialogues Link to comment Share on other sites More sharing options...
tk102 Posted February 18, 2005 Author Share Posted February 18, 2005 Comment by D333: Just trying Link to comment Share on other sites More sharing options...
T7nowhere Posted February 18, 2005 Share Posted February 18, 2005 Thank you. Thanks! Now we only need findrefs to complete the package ...erm...and dlgedit too...this gff thing can be a pain in the *** for long dialogues Um, I thought dlgeditor worked fine on TSL dlg's. I will admitt I haven't tried to write a new dialog but they seem to open fine. Link to comment Share on other sites More sharing options...
Achilles Posted February 18, 2005 Share Posted February 18, 2005 Originally posted by T7nowhere Thank you. Um, I thought dlgeditor worked fine on TSL dlg's. I will admitt I haven't tried to write a new dialog but they seem to open fine. Hmmm...dlgeditor crashed when I tried to open Kreia's dlg file this morning Speaking of dlg files...anyone know where all the non-party NPC dialogs are hiding? I found the files for the transit systems, workbenches, and party NPC's but can't find any of the others using KT. TIA Link to comment Share on other sites More sharing options...
tk102 Posted February 18, 2005 Author Share Posted February 18, 2005 Getting off topic guys... Did you open DLGEditor first (without opening any .dlg) and then press Ctrl-T and select the kotor2 dialog.tlk? If not, it will crash. But let's talk about it in a different thread. Link to comment Share on other sites More sharing options...
envida Posted February 28, 2005 Share Posted February 28, 2005 Great tool tk102! This tool just saved me hours of work looking for a global variable difference Link to comment Share on other sites More sharing options...
gyrostylez Posted March 3, 2005 Share Posted March 3, 2005 Hi, I am currently on Nar Shadda and I want to be able to repair the air-speeder, but I have already completed Goto's yacht. Anyone know which variables I should change do be able to do this? Link to comment Share on other sites More sharing options...
the darksider king Posted August 7, 2010 Share Posted August 7, 2010 v1.0.3 released - Support for KotOR & TSL - Added a Save to File button - Changed savegame listboxes to dropdown lists Legacy text: In extending the savegame editor to include the editing of global variables, I've realized how little I know about the inner workings of the game. This tool provides a glimpse into how the global variables change as gameplay progresses. The tool allows you compare two savegames' global variables (booleans numerics and strings). I hope it can help increase our overall understanding of the game. Yay! I'm finally a Pit Droid now. yo can you make a youtube vid about how to use it oh yeah if possible could u use bossr and recruit nichos mod Link to comment Share on other sites More sharing options...
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