lassev Posted March 11, 2004 Posted March 11, 2004 Just create a subfolder named after your map in your textures folder. In that subfolder place proper jpegs files (or tga / png files if you make shaders using alphas). That's it. Lauch Radiant and you should see the folder in the texture menu. Keep in mind the power of 2 rule of the allowed texture sizes (e.g. 128x128, 256x128, 512x1024 etc...).
Jedi_Vogel Posted March 11, 2004 Posted March 11, 2004 Originally posted by IG-64 Master will be proud... <_< *idly wonders who Master is *
Druid Bremen Posted March 11, 2004 Posted March 11, 2004 *idly wonders why IG, the Bored Master, has taken up mapping*
BongoBob Posted March 11, 2004 Posted March 11, 2004 ahh, he hasn't, I was on the comp for like two minutes, and asked him how. Thankies Hehe, I am master now eh IG
BongoBob Posted March 11, 2004 Posted March 11, 2004 I created a new folder named temple1 and put the textures in them, loaded up radient, and now wtf do I do.
|GG|Carl Posted March 12, 2004 Posted March 12, 2004 Simply click Textures>temple1. Make sure you don't have the "shaderlist.txt only" opinion checked.
BongoBob Posted March 12, 2004 Posted March 12, 2004 GADDAMNIT! It still isn't working. the list.txt is unchecked, and I don't see it. PS:I am using Radient1.2.9
{NJO}*Dark Posted March 12, 2004 Posted March 12, 2004 maybe you should download 1.40.00 or something
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