RedAssAg05 Posted March 21, 2004 Share Posted March 21, 2004 Here's my problem: I can take care of the Hurrim, no problem...I can take care of the Imperials, no problem. However, about 30 seconds after I've destroyed the last of the Hurrim, I get a mission failed message, stating that FGT Jericho has been destroyed. Jericho is back with the Liberty...so I don't know why it happens...I've tried hypering back before it's destroyed but after destroying the Hurrim...can't get there in time...and when I go back to the Liberty and take a look around, there is no sign of Jericho, but no sign of trouble, either. I recently installed new opts from Darksaber...didn't know if that might have something to do with it? I suppose I may just have to skip the mission, because it's obviously some glitch that causes Jericho to be destroyed when it is. Anyone else experience this? Any ideas? Thanks <nevermind...somehow, Jericho ceased to inexplicably explode halfway through the mission...iz all good now. ONWARD!> Link to comment Share on other sites More sharing options...
Wildstar Posted March 21, 2004 Share Posted March 21, 2004 Are you trying to do more than what the mission requires? If so, you might have encountered one of the mission design bugs that flawed the original release of XWA. I don't know if there was a patch for them, but it might be worth looking on the LucasArts site for one. Link to comment Share on other sites More sharing options...
RedAssAg05 Posted March 21, 2004 Author Share Posted March 21, 2004 No, I never tried to exceed mission paramaters. For some reason, the Jericho inexplicably self-destructed a number of times I tried it...and then when I went back and tried it again...it didn't...quite odd indeed. (almost as odd as my suddenly being violently disabled near the end of the mission!) Anywho, I have completed the mission, and moved well along. Thanks for the help anyway, I appreciate it! Link to comment Share on other sites More sharing options...
André Friedrich Posted March 26, 2004 Share Posted March 26, 2004 Hi (over there...?), didn't have that problem (playing that mission 3-4 times - until now; I will play again, to see what can't be seen... uhh). Examined the mission with the editor, but it is true: Jericho has definitly no orders! And there are no enemy Ships arriving in region 1 (or was it 51?) - even no waypoints allowing some crashing (no losses with the freighters back in region 1?). If I find "the bug", I'll report... Bhakar (alias A. F.) Link to comment Share on other sites More sharing options...
K_Kinnison Posted March 28, 2004 Share Posted March 28, 2004 Here's the scoop BATTLE 5: Mission 2: Attack Imperial Convoy --------------------------------- * Craft: Y-Wing Shield Rating: 75 SBD Hull Rating : 40 RU * Mission Objectives: Capture Convoy's Cargo PREV: Minimize the loss of civilian life * Bonus Points: (25) Inspect FRT Toburik Haulers [2x] (25) Inspect CTRNS Toburik Haulers (25) Inspect Xiy/T Toburik Haulers [2x] (750) Captured 100% of the Cargo * Opponents: 2 Xiytiar Transports and the rest of the convoy 8 Hurrim Preybird Fighters 2 Skipray Blastboats Imperial TIE-Interceptors Only thing i can think of is that part of the Convy wasn't inspected, or wasn't captured. I knwo there was a problem with this, missing but i cannot think of it at the momment. Jsut be sure that everything is captured can inspected. Order your wingman to "Attack craft type" that would be the preybirds since they are your biggest threats, it is a tough missing, but not impossible Link to comment Share on other sites More sharing options...
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