FroZticles Posted April 12, 2004 Author Share Posted April 12, 2004 It was more the limitation of the engine they were using. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted April 13, 2004 Share Posted April 13, 2004 I know what you mean by tabletop representations, but still I think with engines shaping up to what they are nowadays, it really would be better to have a whole heap of troops rather than a handful. Link to comment Share on other sites More sharing options...
Sithmaster_821 Posted April 17, 2004 Share Posted April 17, 2004 Vostok I prefer the gme the way it is now. You see, when troops are made one at a time, you get atleast something out a lot quicker. Im not waiting five times the time just to get something that shoots. FroZ, in fact I usually play inter+ games, or I did, and I know pbguy does too. I almost never built mechs. Late game, I used mostly 'peaters and air and maybe some mounties. Yes mechs are a viable option, but sticking with troopers is much better with certain civs (like rebs and wooks). I think it mostly involves playstyle. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted April 18, 2004 Share Posted April 18, 2004 I think it mostly involves what civ you are. Does anyone use Battle Droids late game? Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted April 18, 2004 Share Posted April 18, 2004 You mean the Trade Fed's Battle Droids? No, unless I'm really desperate. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted April 19, 2004 Share Posted April 19, 2004 Exactly. There should be something attractive about using Battle Droids or else people won't use them. Link to comment Share on other sites More sharing options...
Sithmaster_821 Posted April 19, 2004 Share Posted April 19, 2004 I use them as cheap fodder units, just pump 'em onto the battlefield (you'll have the recs late game), and let them take hits for your mechs Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted April 19, 2004 Share Posted April 19, 2004 They just don't last long enough to be worthy canon fodder. I prefer to save up for a few more strikes or MDs. Link to comment Share on other sites More sharing options...
Compa_Mighty Posted April 26, 2004 Share Posted April 26, 2004 Making clear I haven't read the whole thread, so sorry if I repeat someone else's ideas. As Windu says, not all civs should have "mechs". Even more, the "mech" class should not exist at all. I think we all want a game where all factions are radically different from each other (a la Starcraft) to capture their unique Star Wars feel. So, for example Rebels have exceptinally good pilots and the Empire doesn't (Vader doesn't count). Empire has walkers, and the Rebels have nothing equivalent to that. Maybe Rebels should be faster soldiers to hit and run. I don't know. I really hope the next game is more accurate to the movies. I loved SWGB but sequels have to be step further, don't you think? Link to comment Share on other sites More sharing options...
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