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GLM Error Message


Ub3rl33t2304

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Probably.

 

Ideally, a mesh is made of triangles, and each triangle should be sharing verts with other triangles (making them stuck together in a mesh-like structure) - if you have 291 triangles, the worst possible scenario is that you have 873 verts. It sounds like there is something wrong with your model, is there any possibility that there are verts that aren't attached to anything?

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Hmmm most likely. This is the first model I've ever made and intended to put in game. There isn't really a manual anywhere that tells you what kinds of things to do and not to do so I'm sure I just messed something up. Guess I can try to clean up the verts and re-skin map it

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