shosey Posted April 19, 2004 Share Posted April 19, 2004 Have you ever wanted to go to the ebon hawk's basement? Well now you can! I just finished up the ebon hawk basement mod. head to http://www.hosey.org/kotor to grab yourself a copy and try it out Special thanks to Prime for his great robe textures (which you can find in the basement) And to Orsen for his Jango Fett armor skin (modified version of this in the basement) Enjoy! Link to comment Share on other sites More sharing options...
xxss Posted April 19, 2004 Share Posted April 19, 2004 Wicked. I love it, Elevator and basement are nicely done. Mandalorian Merchant adds a... interesting touch Keep up the good work. Link to comment Share on other sites More sharing options...
Prime Posted April 19, 2004 Share Posted April 19, 2004 Looks great, shosey! I'm glad I could add a little something to it... Link to comment Share on other sites More sharing options...
mgnails Posted April 19, 2004 Share Posted April 19, 2004 Pretty cool mod. I never thought someone would put a basement on the ebon hawk. But, it is an excellent mod. Link to comment Share on other sites More sharing options...
shosey Posted April 19, 2004 Author Share Posted April 19, 2004 thanks, I"m glad you all like it so far Link to comment Share on other sites More sharing options...
Doom_Dealer Posted April 19, 2004 Share Posted April 19, 2004 cool, great idea for a mod and very well done, good job mate Link to comment Share on other sites More sharing options...
Gen. MacArthur Posted April 20, 2004 Share Posted April 20, 2004 I personally appalud you on a job well (did I say well?) *magnificentley* done. Link to comment Share on other sites More sharing options...
tk102 Posted April 20, 2004 Share Posted April 20, 2004 Shosey -- you know what like I best about this mod? The trickery of k_pebo_skybox.nss. Who thought of that? Very clever. Link to comment Share on other sites More sharing options...
shosey Posted April 20, 2004 Author Share Posted April 20, 2004 what trickery is that tk? Link to comment Share on other sites More sharing options...
tk102 Posted April 20, 2004 Share Posted April 20, 2004 The substitution of your script for the original, then calling the original immediately afterwards with a different name. Your mod is injected in just a two-line script. Simple. Clean. Effecient. Trickery. Link to comment Share on other sites More sharing options...
shosey Posted April 20, 2004 Author Share Posted April 20, 2004 thanks clean is my style No use taking many lines of code to do what can be done in one! I actually saw somebody else do something similar a while back, dont remember what they were doing. But - they replaced the opener script for the ebon hawk then fired it up after their stuff was done. Which is exactly what I thought of doing - just didn't know what script to replace until I saw what they did. Glad you likes I think it might have been gameunlimited - really don't remember. At anyrate - this makes for a good way to place items on the hawk. Link to comment Share on other sites More sharing options...
Darth Straker Posted April 22, 2004 Share Posted April 22, 2004 Your Mod deserves the nomination, for best and most original Mod I've ever seen for Kotor. Just Brilliant! 300 out of 5 stars!!!!!!!!!!!1 Link to comment Share on other sites More sharing options...
shosey Posted April 23, 2004 Author Share Posted April 23, 2004 thanks straker - I appreciate that! Link to comment Share on other sites More sharing options...
tk102 Posted April 23, 2004 Share Posted April 23, 2004 Shosey, Please consider sending this mod (or a link to it) to uru (durion@voc-clan.com) to help centralize mods. Thread Cross-reference: http://www.lucasforums.com/showthread.php?s=&threadid=126383 Link to comment Share on other sites More sharing options...
shosey Posted April 24, 2004 Author Share Posted April 24, 2004 good call tk, uru has a good site - just sent him a couple links Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 24, 2004 Share Posted April 24, 2004 I'm sure it rocks, but it doesn't work for me. New game required? Link to comment Share on other sites More sharing options...
shosey Posted April 24, 2004 Author Share Posted April 24, 2004 shouldn't have to - I didn't. Just make sure all the .MOD file is in the modules folder and the rest is in the override folder. I did post one update of it on my site possibly re-download it and try again. what exactly doesn't work? does the elevator button appear across from the galaxy map? is anybody else having problems with the mod not working? Link to comment Share on other sites More sharing options...
tk102 Posted April 24, 2004 Share Posted April 24, 2004 M_G : Make sure your unzip program isn't extracting the file paths and creating new "modules" and "overrides" folders. That's what mine did and I thought I was going crazy. Link to comment Share on other sites More sharing options...
Jackel Posted April 24, 2004 Share Posted April 24, 2004 TK thats why i always DL to my downloads\games\kotor folder and then unzip in to there before moving things across to the actual game itself Link to comment Share on other sites More sharing options...
shosey Posted April 24, 2004 Author Share Posted April 24, 2004 would it be easier for everybody if I repacked them without the pre specified folders? I'd be willing to do that if its easier for everybody. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 24, 2004 Share Posted April 24, 2004 Ya I did get the extra folders, but even after unpacking them from those, it still won't work. The button doesn't show up. Oh and can you leave a link to your site? Link to comment Share on other sites More sharing options...
tk102 Posted April 24, 2004 Share Posted April 24, 2004 would it be easier for everybody if I repacked them without the pre specified folders? No keep 'em. That's the best way to ensure that people put them in the right place. I normally have path extraction off, but not this time. Link to comment Share on other sites More sharing options...
shosey Posted April 24, 2004 Author Share Posted April 24, 2004 there is a link at the top of the screen, but just for you http://www.hosey.org/kotor I'm not sure why the elevator button isn't showing up. If you have all the scripts in the override folder (not in a sub folder) it should show up. Does everything else show up when you enter the hawk? if so, this would lead me to believe that you don't have something in the right place. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 24, 2004 Share Posted April 24, 2004 I've got everything in the right place I've checked... Maybe I got sumthin interfering with it. Oh well I'll figure it out. I'm sure its a nice job though. Link to comment Share on other sites More sharing options...
shosey Posted April 24, 2004 Author Share Posted April 24, 2004 when I get home I can tell what file loads the mod into the hawk, then you can check out if something else is interfering with the mod. Do you have the new holowan plugin installed, I'm not sure how it installs itself, but it may interfere. Like I said, I'll look into it for you when I get home toinght. Link to comment Share on other sites More sharing options...
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