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No Worldspawn in map


EvilJedi

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Ok I made a good map, and I worked extremely hard on this, but now, when I load my map, it says this in the bottom:

 

... (all textures loading) ...

Loaded: textures/common/sglass2

No worldspawn in map.

Map_New

 

It doesn't load any brushes, triggers, you name it but it does load my shaders. However it still says in windows exploder (explorer) that my .map file is 336KB so wut the hell is going on, if I can't fix this, would I need to open up my .bsp and decompile? Pleeeeeeeeeeeeeaseeeeeeeeee help....

This messes with my mapping skills.

 

:band::bdroid1::band:

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Originally posted by EvilJedi

"Cannot turn classname to worldspawn"

I get a popup saying that :confused:

Just a note:

 

You should NOT press "n" and just change the classname.

Press right mouse button and then press "move into worldspawn".

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Hmmmm I got everything to work now, except theres a few new problems:

 

1) Radiant gives errors when I load it up

2) My lights don't work (I use the longest test BSP, not sure if that's good or not to see my lights)

3) I have this annoying black box on the side of my 3D view and on the bottom of my 2D view, I solved this before by just re-starting radiant, but now that doesn't work anymore...

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Ok:

 

every time I load radiant, it shows half the window and gives me an error message saying:

GtkRadiant has caused an error and will be sh!t (shut) down by windows

or something like that.

 

I restart radiant, it says

Radiant has failed to load last time it was run etc...

 

Press yes, do it again, load radiant, select JA

ERROR!!!!!!!!!

 

I restart my computer...

SAME THING

 

Yeah... and I can't map while it does this, I downloaded V1.4 of GTK Radiant AND I EVEN REINSTALLED MY COMPUTER (actually I had to do this anyway my computer was completely ****ed up) and it still don work...

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