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nodraw texture missing


saurumonk

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thx im finding out more and more after each answer.... i been using older radiant tutorials and one of the final things i was going to do with the map is add fire to it, now is this gonna be somewhere else in 1.4 like the nodraw was??? cuz i dont have an sfx texture folder and its no in the system or commons.

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For that, you want an effect. Create an fx_runner entity and give it the key "fxFile" and value "effects/path_to_effect/effect.efx"

 

Look at the top of the forums here or at Map-Review.com for a list of all the possible effect files.

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It sound slike the tutorials your using are for Quake III..

 

That's fine on the mapping side of things but when it comes to some shaders you're gonna run into some probelms as they are different games. That's why you couldn't find the folder for the fire texture you needed and why the nodraw texture was in the system folder.

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thx for the help yes i think they were q3 tut's but needed the basics of mapping altogether and those were the first ones that came up...

 

however i did the key and value just like that still gettting a blue box............

 

help me get dis fire issue solved andf ill post some screens of my temple here... i think its pretty damn good and creative for first map ever.... pure free flow duelers are going to love it- angles of attack from any position and any level you are on... youll see..

 

wait nm here is the url to some shots i already have uploaded to a website... here...

 

my first map

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