WoLFF Posted June 21, 2004 Share Posted June 21, 2004 models in 3dmax? i have everything in my assests extracted from winzip, and i do have a model/ players section, all i wnt to do now is load a skinned character i made and add a cape onto him, can someone plz tell me how to at least load him in the screen?......... Link to comment Share on other sites More sharing options...
darthviper107 Posted June 21, 2004 Share Posted June 21, 2004 Get the GLM importer plugin that comes with the model tools, put it in your 3ds Max plugins folder and then you can import the models, but you will have to re-weight them and the textures won't import unless it's a JO model. Link to comment Share on other sites More sharing options...
WoLFF Posted June 21, 2004 Author Share Posted June 21, 2004 i downloaded the milshape plug in along with that other one u mentioned, where to extract the files though?...... Link to comment Share on other sites More sharing options...
Psyk0Sith Posted June 21, 2004 Share Posted June 21, 2004 For 3D max, put the glm importer in the plugins folder Link to comment Share on other sites More sharing options...
WoLFF Posted June 21, 2004 Author Share Posted June 21, 2004 i need a tutorial for all of this, anyone have any? also it showed me an error about the plug in when i start 3d max up....... Link to comment Share on other sites More sharing options...
darthviper107 Posted June 21, 2004 Share Posted June 21, 2004 Do you have 3ds Max 6? If you do then that plugin won't work, so you'll have to search around the net for the 3ds Max 6 glm importer. Link to comment Share on other sites More sharing options...
WoLFF Posted June 22, 2004 Author Share Posted June 22, 2004 if anyone happens to find a site with the 3dmax gml plug in then plz post it, also j/w if 3d max can load JA models........ if 3d cant, then what can?....... Link to comment Share on other sites More sharing options...
Psyk0Sith Posted June 22, 2004 Share Posted June 22, 2004 http://jedidreams.codealliance.ca/ Link to comment Share on other sites More sharing options...
WoLFF Posted June 22, 2004 Author Share Posted June 22, 2004 they only open JO models? how the hell am i supposed to add a cape on my JA skinned character?!:/.......... can someone give me a tutorial on how to open these damn models......... and i keep getting a --""No select"" function for undefined error.......... Link to comment Share on other sites More sharing options...
WoLFF Posted June 22, 2004 Author Share Posted June 22, 2004 btw, thanks for ur help, sorry if i sound rude....... Link to comment Share on other sites More sharing options...
WoLFF Posted June 22, 2004 Author Share Posted June 22, 2004 this is what the MxScriptListener says...... -- Error occurred during fileIn in <File:C:\3dsmax6\plugins\jo_playermodel_auto_skin.ms> >> MAXScript Auto-load Script Error - C:\3dsmax6\plugins\jo_playermodel_auto_skin.ms Exception: -- No ""select"" function for undefined << ........... Link to comment Share on other sites More sharing options...
WoLFF Posted June 22, 2004 Author Share Posted June 22, 2004 some1....... plz.......... reply....... all i want is a cape on my skinned character "/......... Link to comment Share on other sites More sharing options...
darthviper107 Posted June 22, 2004 Share Posted June 22, 2004 If the .glm importer for 3ds Max 6 says it imports JO models then it will also import JA models. In fact: 3ds Max 6 GLM Import Plugin Link to comment Share on other sites More sharing options...
WoLFF Posted June 22, 2004 Author Share Posted June 22, 2004 thx for the link and all, but ive been asking on how to open these models and why i keep recieving an error...... Link to comment Share on other sites More sharing options...
Psyk0Sith Posted June 22, 2004 Share Posted June 22, 2004 I've had problems with texture, just uncheck import texture (tho i use max 5.1) Link to comment Share on other sites More sharing options...
WoLFF Posted June 23, 2004 Author Share Posted June 23, 2004 omg........ can u plz tell me how to OPEN up models? i have NO CLUE how to import the MODELS in 3d Max, idk how to OPEN them, how do i get them to show on the screen?.......... thats all im asking........ Link to comment Share on other sites More sharing options...
WoLFF Posted June 23, 2004 Author Share Posted June 23, 2004 basically i wnna know how to get them to appear in 3dMax, i have no clue how to do this, i have the plug in all ready, but what ive been asking for the past 3 posts is how i get the models to be displayed in the 3d max screens....... Link to comment Share on other sites More sharing options...
bael1 Posted June 27, 2004 Share Posted June 27, 2004 look heres wat i kno which int much i myself av jus this minute figured out how 2 get models in2 3dsmax 6, u need 2 get a glm importer cant remember where i got mine from sorry but it dint tek me long 2 find den the model u wanna open in 3dmax will be in .pk3 format if u open winzip an extract the model.glm, then open 3dmax an import the .glm u jus extracted. now wen i do this the model shows up in 3dmax but with no colour on it or anythin so now i need 2 learn how 2 work 3dmax as i av neva used it b4 an also ow 2 make the model back 2 a pk3 file oh an wat the f*ck r .xsi i cant find none anywhere an wen i got XSIimporter plug in it sed it cannot load it so how the hell do i get xsi in2 3dmax?? if u ave any answers 2 any of my questions plz help me!! Link to comment Share on other sites More sharing options...
bael1 Posted June 27, 2004 Share Posted June 27, 2004 oh yeah i actually dunno ow 2 use 3dmax at all so if any1 knows of a good tut plz let me kno, + i dnt kno ow 2 jus start from scratch with kyles skeleton the way iv had 2 do it is download sum1 elses model an den put dat in2 3dmax an im tryin 2 edit a model that already exists so is there a way i can take all the stuff off the top off this model so i'll jus be left with the skeleton?? i dont kno the 1st thing bout doin this 3dstuff tho, ow do u get em 2 look so real, the model i'm editin is mario an i tried 2 make his foot smaller but it jus went pointy!! y? plz give a good tut!! thnx Link to comment Share on other sites More sharing options...
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