Darth_ToMeR Posted June 24, 2004 Share Posted June 24, 2004 OK, i add the Trandoshan sound. But i have another problem. In some dialogs, the NPC talk one line, and after it more line, without the PC say anything. How can i make it to my dialog? Link to comment Share on other sites More sharing options...
tk102 Posted June 24, 2004 Share Posted June 24, 2004 Put a blank dialog in the ReplyList that points back to an Entry in its EntriesList. In this Example: your NPC would say "Hello." Then "I'm Darth Tomer." EntryList -> 0 -> Resref: -1 -> Text: Hello. -> RepliesList -> Index: 0 -> 1 -> Resref: -1 -> Text: I'm Darth Tomer. ReplyList -> 0 -> Resref: -1 -> Text: -> EntriesList -> Index: 1 Link to comment Share on other sites More sharing options...
Darth_ToMeR Posted June 24, 2004 Author Share Posted June 24, 2004 Thanks!!! Link to comment Share on other sites More sharing options...
BountyHUNTER12 Posted June 24, 2004 Share Posted June 24, 2004 If u need a simpler dialog editing interference then get Dlgedit. It is better than the GFF Editor. Link to comment Share on other sites More sharing options...
Darth_ToMeR Posted June 24, 2004 Author Share Posted June 24, 2004 The problem it that dlgedit doesn't work correctly on my PC. It's because i have non-english computer. Once it "killed" my dialog when i test it on it. tk, can you check this? Link to comment Share on other sites More sharing options...
Darth333 Posted June 24, 2004 Share Posted June 24, 2004 Originally posted by Darth_ToMeR The problem it that dlgedit doesn't work correctly on my PC. It's because i have non-english computer. Once it "killed" my dialog when i test it on it. tk, can you check this? I had the same problem but tk took care of that sometime ago. BTW, he released a new version today. check pcgamemods. If not, you can use gff editor : add the reference to the VO_resREf field (human voices) or the Sound field (alian voices such as trandoshan). The bad thing about gff is that you can't see what being said by the npcs: you have to know the exact entry\reply number (you can check it with KT however: just press crtl + double click) Link to comment Share on other sites More sharing options...
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