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Need more help with dialogs


Darth_ToMeR

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Put a blank dialog in the ReplyList that points back to an Entry in its EntriesList.

 

In this Example: your NPC would say "Hello." Then "I'm Darth Tomer."

EntryList
-> 0
  -> Resref: -1
  -> Text: Hello.
  -> RepliesList
     -> Index: 0
-> 1
  -> Resref: -1
  -> Text: I'm Darth Tomer.

ReplyList
-> 0
  -> Resref: -1
  -> Text: 
  -> EntriesList
     -> Index: 1

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Originally posted by Darth_ToMeR

The problem it that dlgedit doesn't work correctly on my PC. It's because i have non-english computer. Once it "killed" my dialog when i test it on it. tk, can you check this?

I had the same problem but tk took care of that sometime ago. BTW, he released a new version today. check pcgamemods. :)

If not, you can use gff editor : add the reference to the VO_resREf field (human voices) or the Sound field (alian voices such as trandoshan). The bad thing about gff is that you can't see what being said by the npcs: you have to know the exact entry\reply number (you can check it with KT however: just press crtl + double click) :)

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