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Problems with Dialogue


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Posted

Ok, I'm making a new module and I added a NPC, added the dialogue to the module. In the *.utc file I set the *.dlg file's name in the conversation entry. I don't put .dlg next to its name in the Conversation entry in GFF editor. I don't do that because you are not supposed to. I built it with ERF Editor. When I load the module up in the game I click on him and he just looks at me.

 

I added a Starting List in my dialogue, and everything should work. It doesn't so can someone help me out, please?

Posted

Hmm, i dunno.

 

are you sure you put the name of the dialogue without the .dlg extensiion

 

and are you sure that you put it in the value box when you edit the Conversation, not the box that says Resref?

 

if youre still stuck send me a PM and i'll give you my email and i will take a look.

Posted

too big for the screen????

 

are you sure that if you bring up the 'start menu toolbar', right-click the .utc editor and maximize it still won't work?

 

i'm only saying this because it used to happen to me, i'm not even sure if that's your problem, just trying to help

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