Nemios Posted June 29, 2004 Share Posted June 29, 2004 http://jediknight.filefront.com/file.info?ID=27567 Read the readme included and enjoy Link to comment Share on other sites More sharing options...
Alegis Posted June 29, 2004 Share Posted June 29, 2004 Actually sounds challenging...I'll give it a try and load a savegame Link to comment Share on other sites More sharing options...
TK-8252 Posted June 29, 2004 Share Posted June 29, 2004 Something I've always missed from Jedi Outcast has returned! First person lightsaber! Link to comment Share on other sites More sharing options...
--ZeeMan-- Posted June 29, 2004 Share Posted June 29, 2004 sweeeeeeeeet! might have to check that out as well Link to comment Share on other sites More sharing options...
OoJInfamous Posted June 29, 2004 Share Posted June 29, 2004 yea, ill definetly have to check it out Link to comment Share on other sites More sharing options...
Kurgan Posted June 30, 2004 Share Posted June 30, 2004 Nice, although it looks like all this really does is give you the "arms only Kyle" skin in first person view for the saber. It's still not quite as good as the JK2 built in version because of Force Speed messing it up. He also mentions TrueView in his readme, so use whatever you like best. Link to comment Share on other sites More sharing options...
Nemios Posted June 30, 2004 Author Share Posted June 30, 2004 Kurgan, this MOD is for Single Player while OJP is for Multi Player (but you can use them together I think) so you can't simply choose one of them, they aren't the same. I admit this MOD is nothing exceptional, in facts I explained what I did in the readme's technical notes. Let's say it is a "Columbus' egg" if you know what I mean. If anybody has other ideas to improve it he's welcome. I'm happy to see that many people, more than usually thought, cares about first person lightsaber. This is also to show developers that the feature was needed and not so hard to include, at least in a form which is enough to make people happy. Link to comment Share on other sites More sharing options...
Master William Posted June 30, 2004 Share Posted June 30, 2004 How is this supposed be put to good use? I can barely hit an enemy... Link to comment Share on other sites More sharing options...
TK-8252 Posted June 30, 2004 Share Posted June 30, 2004 Originally posted by Master William How is this supposed be put to good use? I can barely hit an enemy... n00b j00 n33d soem 3137 saebr skeelz! No, seriously, I loved it. I played a bunch of missions all first person with no troubles. Link to comment Share on other sites More sharing options...
Samuel Dravis Posted June 30, 2004 Share Posted June 30, 2004 That's just because only Imperial Stormtroopers are so precise. Good work with the mod though, Nemios. Thanks for mentioning OJP in the readme. Link to comment Share on other sites More sharing options...
Tyler_Durden Posted June 30, 2004 Share Posted June 30, 2004 Huh? What? First person has returned? This could be the most triumphant day for JA since it came out. Link to comment Share on other sites More sharing options...
Nemios Posted July 1, 2004 Author Share Posted July 1, 2004 Originally posted by Samuel Dravis Thanks for mentioning OJP in the readme. That's because you guys deserve it I love true view. Feel free to include any idea from my little MOD and to improve it. Originally posted by Tyler_Durden Huh? What? First person has returned? This could be the most triumphant day for JA since it came out. Now I am embarassed... :o Link to comment Share on other sites More sharing options...
Tyler_Durden Posted July 2, 2004 Share Posted July 2, 2004 Nemios, YOU ARE MY HERO. This little mod has made it so that i could finally, truly enjoy this game. It feels like a totally new and different experience than when i first played it. The only thing that i have a problem with is that you can still see the legs while looking down, but other than that, a 5 star job. Link to comment Share on other sites More sharing options...
Nemios Posted July 3, 2004 Author Share Posted July 3, 2004 Originally posted by Tyler_Durden The only thing that i have a problem with is that you can still see the legs while looking down, but other than that, a 5 star job. Well, I thought it would be better if I left as much of the body as I can. It's not difficult to erase the legs if you want. Open the .skin file and re-make the pk3, it's not hard to figure out what you have to turn off. Link to comment Share on other sites More sharing options...
TK-425 Posted July 4, 2004 Share Posted July 4, 2004 hay could you tell me how to change fpls to jadens skin (kel dor male head c1 torso b1 lower a1 Link to comment Share on other sites More sharing options...
Nemios Posted July 6, 2004 Author Share Posted July 6, 2004 Originally posted by TK42235 hay could you tell me how to change fpls to jadens skin (kel dor male head c1 torso b1 lower a1 This is a bit longer, I'll try to give you some advices. Open the PK3, see that the are mainly 2 folders: ext_data and model with their subfolders. In model you have to put the folder of Jaden instead of the one of Kyle, and there create a new model_fpls.skin based from the one you want but clearing out the skin parts you don't want to be visible. Sorry if I can't be more clear, it's more difficult to explain than do it. Next part is much more easy: in ext_data/npcs you have to modify fpls.npc to use the model you want and the skin you created. That's it! I suggest to do your own tries and see what you get, you'll learn quickly if you keep experimenting. Link to comment Share on other sites More sharing options...
TK-425 Posted July 6, 2004 Share Posted July 6, 2004 so how do you turn skin parts off otherwise i am alredy done Link to comment Share on other sites More sharing options...
Nemios Posted July 6, 2004 Author Share Posted July 6, 2004 If you look in my model_fpls you'll notice that for the body parts I wanted to be trasparent there's *off instead of the real texture image. Do the same for your head, body and legs parts and you're done. Link to comment Share on other sites More sharing options...
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