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Cel-Shaded models


hUlkSmASH

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Yeah, theres also *supposidly* a cell-shading mapping feature with Q3Map2... might only be for Quake 3 (because Jedi Academy originally didnt have any need for it) but.. well.. if you do something with special shaders (i think) and compile with the line -cellshade... or something.. it.. appears cell shaded (the level)

 

Ill check it out and see, if anyone is interested.

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