BountyHUNTER12 Posted July 25, 2004 Posted July 25, 2004 I have a question about mapping: I'm going to make this bridge over a deep area. How do I it where when I fall the screen fades or something and kills the player?
wedge2211 Posted July 25, 2004 Posted July 25, 2004 Add a trigger_hurt and give it the key and value: dmg -1
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