Achilles Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by lukeiamyourdad Hey the flirting was fun! It was cheesy like in Star Wars! That's how they flirt! For some reason I didn't get much out of flirting with Bastila. I'm usually a pretty romantic guy, but that whole "and you said you loved me" line on the Star Forge set off my gag reflex. I will admit though some of the earlier lines were pretty funny, but it just feels like they gave up about half way through. Link to comment Share on other sites More sharing options...
nacho35 Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by RubADucky Anyways I hope KOTOR II isn't a subpar sequel. It always happens, the first games in the series are always good and then the sequels start to go downhill. I think that if you check out Obsidian's site it will be enough to placate you. Despite what everyone knows through the press releases, Obsidian stated they are adding a number of feats and will make skills more important. Link to comment Share on other sites More sharing options...
RedHawke Posted August 18, 2004 Share Posted August 18, 2004 I am glad they arent going a romantic route with KOTOR:TSL. After all if you want romance then you will just have to play through KOTOR again! I can't wait to see how the Master and Apprentice relationships work, if they make it into the game at all, first how is it going to work dialogue wise, how you instruct them, and if it will be possible to steer your NPC apprentice to the side of the force you want them to go... that in itself holds a lot of intrest for me. Link to comment Share on other sites More sharing options...
Achilles Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by RedHawke I am glad they arent going a romantic route with KOTOR:TSL. After all if you want romance then you will just have to play through KOTOR again! I can't wait to see how the Master and Apprentice relationships work, if they make it into the game at all, first how is it going to work dialogue wise, how you instruct them, and if it will be possible to steer your NPC apprentice to the side of the force you want them to go... that in itself holds a lot of intrest for me. Well, apparently some NPCs will follow your lead and other will rebel against you, insofar as to leave your party after they get fed up with you (LS or DS). I think the combination of party NPC's alone is going to add exponential replay value to this game. Link to comment Share on other sites More sharing options...
RedHawke Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by Achilles Well, apparently some NPCs will follow your lead and other will rebel against you, insofar as to leave your party after they get fed up with you (LS or DS). I think the combination of party NPC's alone is going to add exponential replay value to this game. Agreed! It will add a ton of replayability, especially if they have more than 9 recruitable NPC's and some of which will only travel with you on either the LS or DS path. I think I read that somewhere, I could be wrong! Still though the whole thought of being able to have an apprentice and to instruct them and, if you are so inclined, to bend them to your will... would be very cool! Link to comment Share on other sites More sharing options...
Achilles Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by RedHawke Agreed! It will add a ton of replayability, especially if they have more than 9 recruitable NPC's and some of which will only travel with you on either the LS or DS path. I think I read that somewhere, I could be wrong! Still though the whole thought of being able to have an apprentice and to instruct them and, if you are so inclined, to bend them to your will... would be very cool! I had read that there would be 10 NPC's...well technically 20 because there will be 10 LS and 10 DS. If you do the math, you realize that this means there are 36,100 different combinations of party members. Yeah...a little replayabilty Link to comment Share on other sites More sharing options...
RedHawke Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by Achilles I had read that there would be 10 NPC's...well technically 20 because there will be 10 LS and 10 DS. If you do the math, you realize that this means there are 36,100 different combinations of party members. Yeah...a little replayabilty So they will have a total of 10 NPC slots instead of the 9 in KOTOR... that is very good news! And I also didn't know there was going to be 20 possible recruitable NPC's... So yeah... I would have to agree that is more than "a little" replayability! Link to comment Share on other sites More sharing options...
Achilles Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by RedHawke So they will have a total of 10 NPC slots instead of the 9 in KOTOR... that is very good news! And I also didn't know there was going to be 20 possible recruitable NPC's... So yeah... I would have to agree that is more than "a little" replayability! The number they keep throwing around is 10 and I've read that means 10 LS and 10 DS options. Of course this doesn't account for cornerstone NPC's such as Bastila. If you have 2 or 3 NPC's that stick by you no matter what, then this isn't nearly as intensive as I'd thought. But we'll just have to wait for more details. Link to comment Share on other sites More sharing options...
RedHawke Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by Achilles The number they keep throwing around is 10 and I've read that means 10 LS and 10 DS options. Of course this doesn't account for cornerstone NPC's such as Bastila. If you have 2 or 3 NPC's that stick by you no matter what, then this isn't nearly as intensive as I'd thought. But we'll just have to wait for more details. Even if it isn't a full 10 and we have 4 out of the 10 NPC's that are there no matter what... that still leaves 6 slots open and even if they have 18 or so possible NPC's to fill those slots, that still is a TON of replayability, especially if you have some of those Recruits based on how your KOTOR went and ended like Dustil, Mekel, Thalia May, etc. I agree that we will just have to wait and see... But that would be very cool! Link to comment Share on other sites More sharing options...
Morgan_Hearst Posted August 18, 2004 Share Posted August 18, 2004 Plus you have 4 environments to use them in. KOTOR1 = LS, KOTOR2 LS KOTOR1 = DS, KOTOR2 DS KOTOR1 = LS, KOTOR2 DS KOTOR2 = DS, KOTOR2 LS Also tey say that once you complete the game once, you unlock something. No idea what though. Link to comment Share on other sites More sharing options...
Achilles Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by Morgan_Hearst Also tey say that once you complete the game once, you unlock something. No idea what though. I'd forgotten all about that. Hopefully, whatever it is, it's optional. I'd hate to think that I only get one playthrough of the "pure" game. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted August 18, 2004 Share Posted August 18, 2004 Eh, I don't think it's very big. Maybe a few items that's all. Maybe a small secret area. Nothing big. Link to comment Share on other sites More sharing options...
Achilles Posted August 18, 2004 Share Posted August 18, 2004 Originally posted by lukeiamyourdad Eh, I don't think it's very big. Maybe a few items that's all. Maybe a small secret area. Nothing big. I'm thinking it may be a special lightsaber. They mentioned in one of the first magazine articles that getting "your" old lightsaber would be optional and a challenge. I'm probably way off, but it's a thought Link to comment Share on other sites More sharing options...
Morgan_Hearst Posted August 19, 2004 Share Posted August 19, 2004 Perhaps it is a special play mode with harder creatures and more powerful items. After all Obsidian are made of mostly Ex-Black Isle employees and they did something like that with Ice Wind Dale as I recall. Link to comment Share on other sites More sharing options...
Achilles Posted August 19, 2004 Share Posted August 19, 2004 Originally posted by Morgan_Hearst Perhaps it is a special play mode with harder creatures and more powerful items. After all Obsidian are made of mostly Ex-Black Isle employees and they did something like that with Ice Wind Dale as I recall. That makes sense considering that some strategic shooters have special difficulty modes that are only accessible after successfully beating the game. However, it is my hope that they do something a little more creative than that Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted August 19, 2004 Share Posted August 19, 2004 Originally posted by Achilles I'm thinking it may be a special lightsaber. They mentioned in one of the first magazine articles that getting "your" old lightsaber would be optional and a challenge. I'm probably way off, but it's a thought Hmmm...Perhaps it's more of a sidequest then something unlockable. Why else would it be a challenge? Finishing the game is part of the normal path, hardly a special challenge to unlock stuff or find any particular item. Link to comment Share on other sites More sharing options...
Achilles Posted August 19, 2004 Share Posted August 19, 2004 Originally posted by lukeiamyourdad Hmmm...Perhaps it's more of a sidequest then something unlockable. Why else would it be a challenge? Finishing the game is part of the normal path, hardly a special challenge to unlock stuff or find any particular item. I told you I was fishing Link to comment Share on other sites More sharing options...
RedHawke Posted August 19, 2004 Share Posted August 19, 2004 Originally posted by Achilles I told you I was fishing Though you probably are on to something there with your "fishing." Link to comment Share on other sites More sharing options...
Achilles Posted August 19, 2004 Share Posted August 19, 2004 Originally posted by RedHawke Though you probably are on to something there with your "fishing." We'll see in a couple of months. I may have to buy a laptop so that I can play TSL at work during the slow periods this holiday season. Link to comment Share on other sites More sharing options...
RedHawke Posted August 19, 2004 Share Posted August 19, 2004 Originally posted by Achilles We'll see in a couple of months. I may have to buy a laptop so that I can play TSL at work during the slow periods this holiday season. Laptops are a good and noble thing! [Voice of Expirience] Just be sure to have the sound on mute or a set of headphones during meetings... [/Voice of Expirience] Link to comment Share on other sites More sharing options...
Prime Posted August 19, 2004 Share Posted August 19, 2004 Originally posted by lukeiamyourdad as I say to every Bastilla fanboy, get a girlfriend...a real one... Will a wife do? Prime checks off wife box on list Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted August 19, 2004 Share Posted August 19, 2004 Yeah she'll do. Link to comment Share on other sites More sharing options...
kome566 Posted August 21, 2004 Share Posted August 21, 2004 What about you lukeiamyourdad...altho i dont have huge big heart shapes of love for bastila Checks off lukeiamyourdad box off the list* Link to comment Share on other sites More sharing options...
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