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Anyone Willing to do a JA Walkthrough for Me? *Spoilerific!*


Kurgan

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I can use txa's secrets, so you're basically done. Thanks a bunch, again for doing all that work. ; )

 

Questions About the Demo: I realize you can choose your saber and stuff before you begin. But let's say you BEAT Chandrilla and then go to Tatooine. Does it let you choose your saber AGAIN? Or do you only get to choose it right at the start?

 

And does it (as I assumed) give you a force star for completing each of the demo missions, or do you not get to assign any force points? Or does give you a force star before each mission, like it does in the full?

 

 

 

About the Weapon Loadouts. Ah, so Chandrilla actually doesn't give you all the weapons like it does in the full?

 

Correct me if I'm wrong, or tell me the loadouts for the standard tiers in JA (full). I thought that on Tier 3 you got to choose the merr sonn and concussion rifle as well.

 

I can't remember in the Chadrilla demo if I was able to FIND a Concussion and use it, or if I had to use cheats to get it.

 

Finally:

 

Once you've answered those questions (again, I'll worry about the secrets), can you give me a list for each mission of any new enemies or new weapons you find in the field? Several of the levels are missing that info (unless you went back and edited your previous posts in this thread). That would be great, as it saves me having to play through the entire game to find out what you might have missed. ; )

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I realize you can choose your saber and stuff before you begin. But let's say you BEAT Chandrilla and then go to Tatooine. Does it let you choose your saber AGAIN? Or do you only get to choose it right at the start?

I believe you can only choose your saber once.

 

And does it (as I assumed) give you a force star for completing each of the demo missions, or do you not get to assign any force points? Or does give you a force star before each mission, like it does in the full?

 

You get only one force star.

 

About the Weapon Loadouts. Ah, so Chandrilla actually doesn't give you all the weapons like it does in the full?

Nope :/

 

Correct me if I'm wrong, or tell me the loadouts for the standard tiers in JA (full). I thought that on Tier 3 you got to choose the merr sonn and concussion rifle as well.

That is correct.

 

I can't remember in the Chadrilla demo if I was able to FIND a Concussion and use it, or if I had to use cheats to get it.

You can get the Concussion Rifle twice actually, one at the very start from a Merc, and another from a Merc in a secret area.

 

can you give me a list for each mission of any new enemies or new weapons you find in the field?

 

Yea, I guess I could give it a shot :) Might take a little while, but I can probably get it.

 

 

One last thing, do I need to finish getting all the enemies/weapons to you before I get that "position" you mentioned in your first post? :o

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I sent you the info, check your PM inbox.

 

It sounds like can't be on a lot 'cause of your parents, but hey, at least you got the walkthrough done, so kudos for that! ; )

 

And just because you're on the team now doesn't mean you other people out there can't submit stuff to be posted!

 

 

One more thing Sam, you said this:

 

You get only one force star.

 

So, spell it out for me so I'm not confused. You begin Tatooine and you have one Force Star to assign to another power (IN ADDITION to the ones you listed as your starting powers), but when you start Chandrilla, you get NO force stars to assign, just your preset powers?

 

And if you play them in reverse order (ie: Chandrilla first, then Tatooine) do you get that Force Star to assign before Chandrilla, or do you ONLY get it before you begin Tatooine?

 

You see what I'm saying...? Because if this were the Full game, you would get one Force Star to assign before Tatooine and one Force star to assign before Chandrilla (right?), and you get to keep that Star unless you quit the mission (abandoned) and went back to the mission choosing screen.

 

Also: The updates are posted. Levels 25 & 26, Light & Dark versions are posted, and contents page is updated. Let me know if you see any mistakes.

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I've verified and filled in the missing secrets up to and including level 8 using txa's notes.

 

I've got a wedding to go to tomorrow, so I'll be pretty much out until late this weekend or possibly next week.

 

I'll be reachable by email (check at least once a day) and probably PM's (but not ICQ).

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I have a question..

 

I'm stuck on this part:

http://img83.exs.cx/img83/5703/25-15.jpgKill the Jedi here, then slice these two chains, jump up into the now open roof. Go over the tomb behind you as you come up, and go into the door for end level.

 

For some reason when I cut the chains, go through the roof and go to the door it is closed and locked..... why?

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Ok, I got this, I believe this is all the new enimies up to Chandrila :wavey:

 

 

Yavin Jungle

Enemies: Howlers, Storm Troopers, Cultist

 

Yavin Training

Training Remotes, Training Droid

 

Merc Activity-Tatooine

Mercs, Rodians, Weequays, Trandoshans, Cult member

 

Tatooine, Droid recovery

Tusken Raiders

 

Benjeel, Merchant rescue

Sand Burrower

 

Bakura, Emergency Assitance

Commandoes, Imperial Officers

 

Cult Investigation, Corellia

None

 

Hoth

Wampas, AT-ST

 

Hoth, pt. 2

Alora

 

Nar Kreeta, Rescue

Rancor

 

Zonju V, meet contact

Mercs on Swoop Bikes

 

Kril'Dor, Covert Operations

Imperial Pilots, Rocket Trooper

 

Coruscant, Capture Crime Lord

Assassin Droids, Force Acrobat Cultist

 

Dosuun

Rax Joris

 

Vjun

New Reborn, Reborn Twin

 

Bast Castle

None

 

Bast Castle, PT. 2

Rosh Pennin

 

Cult Sighting, Chandrila

New Reborn Master

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By "Commandos" I assume you mean those Imperial Saboteurs (the guys wearing great who can cloak).

 

Don't you encounter TIE Pilots on Bakura? Or do you see them before that?

 

Also, what mission is the one where you first encounter the "Hazard Troopers"? (the big fat armored guys, not the flying Jetpack troopers)

 

I'm going by if you run the missions "in order"...

 

PS: Uploaded your changes.

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By "Commandos" I assume you mean those Imperial Saboteurs (the guys wearing great who can cloak).

 

Yea, the Imp Saboteurs.

 

 

Don't you encounter TIE Pilots on Bakura? Or do you see them before that?

 

I don't think you do actually.. its later.

 

Also, what mission is the one where you first encounter the "Hazard Troopers"? (the big fat armored guys, not the flying Jetpack troopers)

 

That would be Vjun.

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I also got this... you might be interested..

 

Yavin Jungle {yavin1b} [0 Secrets]

Force powers: n/a

Enemies: Howlers, Stormtroopers,Cultist

 

Training Area {yavin2} [0 Secrets?]

Force powers, Core: JUMP 1, PULL 1, PUSH 1, SENSE 1, SPEED 1,

Lightsaber Defense 1, Lightsaber Offense 1, Lightsaber Throw 1

Enemies: Training Remote, Lightsaber Droid

 

Mercenary Activity - Tatooine {t1_sour} [1 Secret]

Force powers, Core: JUMP 1, PULL 1, PUSH 1, SENSE 1, SPEED 1,

Lightsaber Defense 1, Lightsaber Offense 1, Lightsaber Throw 1

Enemies: Mercenaries, Grans, Cultist, Trandoshans, Weequays

 

 

Droid Recovery - Tatooine {t1_surprise} [1 Secret]

Force powers, Core: JUMP 1, PULL 1, PUSH 1, SENSE 1, SPEED 1,

Lightsaber Defense 1, Lightsaber Offense 1, Lightsaber Throw 1

Enemies: Tuskens

 

Emergency Assistance - Bakura {t1_fatal} [5 Secrets]

Force powers, Core: JUMP 1, PULL 1, PUSH 1, SENSE 1, SPEED 1,

Lightsaber Defense 1, Lightsaber Offense 1, Lightsaber Throw 1

Enemies: Stormtroopers, Imperials, Mercs, Commandos, Cultists

 

Merchant Rescue - Blenjeel {t1_danger} [0 Secrets]

Force powers, Core: JUMP 1, PULL 1, PUSH 1, SENSE 1, SPEED 1,

Lightsaber Defense 1, Lightsaber Offense 1, Lightsaber Throw 1

Enemies: Sand Burrowers

 

Cult Investigation - Corellia {t1_rail} [3 Secrets]

Force powers, Core: JUMP 1, PULL 1, PUSH 1, SENSE 1, SPEED 1,

Lightsaber Defense 1, Lightsaber Offense 1, Lightsaber Throw 1

Enemies: Mercs, Grans,Trandoshans, Weequays, Cultists

 

Ice Planet Hoth {hoth2} [6 Secrets]

Force powers, Core: JUMP 1, PULL 1, PUSH 1, SENSE 1, SPEED 1,

Lightsaber Defense 1, Lightsaber Offense 1, Lightsaber Throw 1

Enemies: Snowtroopers, Probe Droids, AT-ST, Wampas

 

Echo Base {hoth3} [2 Secrets]

Force powers, Core: JUMP 1, PULL 1, PUSH 1, SENSE 1, SPEED 1,

Lightsaber Defense 1, Lightsaber Offense 1, Lightsaber Throw 1

Enemies: Snowtroopers, Saber Cultist, Alora, Wampa

 

Rescue Mission - Nar Kreeta {t2_rancor} [3 Secrets]

Force powers, Core: JUMP 2, PULL 2, PUSH 2, SENSE 2, SPEED 2,

Lightsaber Defense 2, Lightsaber Offense 2, Lightsaber Throw 2

Enemies: Mercs, Grans,Rodians,Trandoshans, Weequays, Rancor

 

Meet Contact - Zonju V {t2_trip} [0 Secrets]

Force powers, Core: JUMP 2, PULL 2, PUSH 2, SENSE 2, SPEED 2,

Lightsaber Defense 2, Lightsaber Offense 2, Lightsaber Throw 2

Enemies: Swoopers (Mercs)

 

Covert Operation - Kril'Dor {t2_wedge} [2 Secrets]

Force powers, Core: JUMP 2, PULL 2, PUSH 2, SENSE 2, SPEED 2,

Lightsaber Defense 2, Lightsaber Offense 2, Lightsaber Throw 2

Enemies: Stormtroopers, Imperials, Mercs, Commandos, Jetpack Troopers, Saber Cultist

 

Capture Crime Lord - Coruscant {t2_rogue} [1 Secret]

Force powers, Core: JUMP 2, PULL 2, PUSH 2, SENSE 2, SPEED 2,

Lightsaber Defense 2, Lightsaber Offense 2, Lightsaber Throw 2

Enemies: Mercs, Commandos, Grans, Rodians, Trandoshans, Weequays, Assassin Droids, Saber Cultist, Force Cultists

 

Cult Investigation - Dosuun {t2_dpred} [2 Secrets]

Force powers, Core: JUMP 2, PULL 2, PUSH 2, SENSE 2, SPEED 2,

Lightsaber Defense 2, Lightsaber Offense 2, Lightsaber Throw 2

Enemies: Stormtroopers, Imperials, Commandos, AT-ST, Rax Joris

 

Vjun {vjun1} [5 Secrets]

Force powers, Core: JUMP 2, PULL 2, PUSH 2, SENSE 2, SPEED 2,

Lightsaber Defense 2, Lightsaber Offense 2, Lightsaber Throw 2

Enemies: Hazard Troopers, Stormtroopers, Imperials, Saber Cultists, New Reborn, TIE Bombers

 

Bast Castle Lower Floors {vjun2} [4 Secrets]

Force powers, Core: JUMP 2, PULL 2, PUSH 2, SENSE 2, SPEED 2,

Lightsaber Defense 2, Lightsaber Offense 2, Lightsaber Throw 2

Enemies: Stormtroopers, Imperials, Jetpack Troopers, Saber Cultists

 

 

Bast Castle Interior {vjun3} [0 Secrets]

Force powers, Core: JUMP 2, PULL 2, PUSH 2, SENSE 2, SPEED 2,

Lightsaber Defense 2, Lightsaber Offense 2, Lightsaber Throw 2

Enemies: Stormtroopers, Imperials, Jetpack Troopers, Saber Cultists, Grip Cultists, Drain Cultists, Lightning Cultists, New Reborn, Dual Reborn, Staff Reborn, Repowering Reborn, Rosh Penin

 

Cult Activity - Chandrila {t3_rift} [4 Secrets]

Force powers, Core: JUMP 3, PULL 3, PUSH 3, SENSE 3, SPEED 3,

Lightsaber Defense 3, Lightsaber Offense 3, Lightsaber Throw 3

Enemies: Mercs, New Reborn, Dual Reborn, Staff Reborn, Grip Cultists

 

Cult Investigation - Tanaab {t3_stamp} [2 Secrets]

Force powers, Core: JUMP 3, PULL 3, PUSH 3, SENSE 3, SPEED 3,

Lightsaber Defense 3, Lightsaber Offense 3, Lightsaber Throw 3

Enemies: Saber Cultists, Grip Cultists, Lightning Cultists, Drain

Cultists, New Reborn, Dual Reborn, Staff Reborn, Mutated Rancor

 

Dismantle Device - Yalara {t3_hevil} [1 Secret]

Force powers, Core: JUMP 3, PULL 3, PUSH 3, SENSE 3, SPEED 3,

Lightsaber Defense 3, Lightsaber Offense 3, Lightsaber Throw 3

Enemies: Noghri, Stormtroopers, Saber Cultists, Grip Cultists, New Reborn, Dual Reborn, Staff Reborn

 

Force Theft Investigation - Byss {t3_byss} [1 Secret]

Force powers, Core: JUMP 3, PULL 3, PUSH 3, SENSE 3, SPEED 3,

Lightsaber Defense 3, Lightsaber Offense 3, Lightsaber Throw 3

Enemies: Stormtroopers, Imperials, Hazard Troopers, Rocket Troopers

 

Weapon Destruction - Ord Mandell {t3_bounty} [0 Secrets]

Force powers, Core: JUMP 3, PULL 3, PUSH 3, SENSE 3, SPEED 3,

Lightsaber Defense 3, Lightsaber Offense 3, Lightsaber Throw 3

Enemies: Boba Fett

 

Taspir III {taspir1} [4 Secrets]

Force powers, Core: JUMP 3, PULL 3, PUSH 3, SENSE 3, SPEED 3,

Lightsaber Defense 3, Lightsaber Offense 3, Lightsaber Throw 3

Enemies: Stormtroopers, Imperials, Commandos, Jetpack Troopers, Saber Cultists, Grip Cultists, Drain Cultists, Lightning Cultists, New Reborn, Dual Reborn, Staff Reborn, Reborn Master

 

Imperial Power Station {taspir2} [5 Secrets]

Force powers, Core: JUMP 3, PULL 3, PUSH 3, SENSE 3, SPEED 3,

Lightsaber Defense 3, Lightsaber Offense 3, Lightsaber Throw 3

Enemies: Stormtroopers, Saber Cultist, Grip Cultist, Drain Cultist, Lightning Cultist, New Reborn, Dual Reborn, Staff Reborn, Alora, Rosh Penin

 

Sith Crypts {kor1} [3 Secrets]

Force powers, Core: JUMP 3, PULL 3, PUSH 3, SENSE 3, SPEED 3,

Lightsaber Defense 3, Lightsaber Offense 3, Lightsaber Throw 3

Enemies: Saber Cultists, Grip Cultists, Drain Cultists, Lightning Cultists, New Reborn, Dual Reborn, Staff Reborn -- if you went Dark, then you have various Jedi to fight as well.

 

Sith Ruins {kor2} [2 Secrets]

Force powers, Core: JUMP 3, PULL 3, PUSH 3, SENSE 3, SPEED 3,

Lightsaber Defense 3, Lightsaber Offense 3, Lightsaber Throw 3

Enemies: Stormtroopers, Grip Cultist, Lightning Cultist, New Reborn, Dual Reborn, Staff Reborn, Tavion -- depending on which way you went, you'll end up facing off against a possessed Tavion or Kyle Katarn.

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Tell me again, at what point do you get to choose another stance and at what point can you trade in your saber with two stances for either a three stance single, duals or saberstaff?

 

As to the enemies, I'm listing them as "new enemies" so I'll only be listing them the first time they are encountered. Ditto for new weapons. As if a person was playing the missions in order.

 

Update: Okay, updated the enemy rosters. Now I need to finish up the Secrets (for levels 9-26) and update the weapon rosters (ie: what new weapons you get on each map). If you could detail those like you did the enemies that would be great. But I really just need to know when you get a new weapon (not including the loadouts).

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It's pretty close, but I still haven't had time to update the secrets (and a quick check to make sure I didn't forget anything). Hopefully by the end of the week (unless I get a mad glint in my eyes before them and get it done earlier). ; )

 

 

Looks like your work is done here then my friend! But feel free to contribute in the future.

 

I want to thank you again for all your great help!

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