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crusher


kolusiem

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Allright i'm trying to make a death trap, like a crusher. I want to make a small room, with a button on the outside which activates the crusher, so when somone walks into that room a person from the outside and kill them. I've looked on alot of tutorials on func_bobbing, as i'm sure it has somthing to do with it, but none of them cover using a button.

 

Aswell, I would like to know how to connect a different func_bobbing with a trigger brush, so when somone stands in a certian spot (where the triger is over course) they get crushed.

 

Any help would be great.

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