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hooded robes + "Florce" powers


DarthBuzzard

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The problem there i think is a model problem not a problem with coding. You see the hooded(revan) robes where never meant to be used as a player in the game, hence the reason that the cape is like a cardboard toy. Each moddel has IK helpers and things like that, and in that same fassion areas for it to use forse, IE it needs somthing to tell it where to start the force from. Since this model was not meant to be used outside cinematics, this helper is not there. So this is the reason that the force comes from the floor, and without editing models we cant fix this, just like we cant fix the cape. Sorry, i know its agravating but its all we got for now:( .

 

-Gsccc

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Originally posted by Gsccc

The problem there i think is a model problem not a problem with coding. You see the hooded(revan) robes where never meant to be used as a player in the game, hence the reason that the cape is like a cardboard toy. Each moddel has IK helpers and things like that, and in that same fassion areas for it to use forse, IE it needs somthing to tell it where to start the force from. Since this model was not meant to be used outside cinematics, this helper is not there. So this is the reason that the force comes from the floor, and without editing models we cant fix this, just like we cant fix the cape. Sorry, i know its agravating but its all we got for now:( .

 

-Gsccc

 

Try playing as a Tach it has this problem too. :D

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Originally posted by DarthBuzzard

^^^ LOL...typical Mono :D Always an unorthodox answer;)

 

Oh well...:bluidea:

 

My dad is a computer programmer with a masters degree in computer programming or something like that, and he is uber good scripter. I could convince him to write up a whole bunch of tools...:eek:

 

Yeah get him to crack the model format while he's at it too lol. :D

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