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Worst fears came true.


Sam

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1.People are using AV to kill infantry.

 

2.Everyone is either a darktrooper or AV.

 

3.Some guns are unbalanced.

 

 

Seeing everyone jetpack around and shooting missiles at everything kind of kills the Star Wars feel.

 

 

Great Game needs a patch.

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Anti-tank weapons have very limited ammo/reload time. The troops with multi-fire weapons (Battledroid, Jetpack troop, DroidDeka) have to stand still to be very accurate and get wasted by snipers.

 

Snipers/infantry can annihilate rocket troops. It's pretty balanced. While the launcher is very effective, it does a lot of damage in a generally large area quick but once you have to reload you are dead to swarming troops/vehicles and you will waste Reinforcements real quick that way.

 

Needs a patch focused on balance issues I'd agree, but it's fairly balanced. Needs to tweaking as far as RoF, speed of sniper bullet, movement speed, reload time, fire power of infantry is concerned etc. but overall good enough for now.

 

Pilot's gun kinda sucks but he has other benefits.

 

I was playing on one level with rolling hills, waterfall, and broken statues and the multiple obstacles made perfect for sniping (Rebel v. Empire map forget name joined randomly). I got up on a side hill and sniped while dropping back below the ridge. Almost everyone had lazer weapons because the terrain made it hard for rockets to be effective. If you were a jetpack trooper jetting over the hills, you got annihilated when you popped up over the ridge by all the snipers.

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