me8 Posted October 15, 2004 Share Posted October 15, 2004 I've managed to change the starforge robes (both light and dark) to the hooded version. But does anybody know how I can stop the head of the player sticking through the hood when the player turns there head. mme8 I have some images but I've got no way of showing them. Link to comment Share on other sites More sharing options...
Xavier2 Posted October 15, 2004 Share Posted October 15, 2004 Originally posted by me8 I've managed to change the starforge robes (both light and dark) to the hooded version. But does anybody know how I can stop the head of the player sticking through the hood when the player turns there head. mme8 I have some images but I've got no way of showing them. I take that you have used the maskless Revan robe from Leviathan cutscene? If so, i'm afraid it's impossible. Otherwise you need to give more details of how you managed to do it, in order to get some help. I'd gladly help you if i can. Link to comment Share on other sites More sharing options...
me8 Posted October 15, 2004 Author Share Posted October 15, 2004 Yes, I took the model from the cutscene. So there is no way of doing it unless you change the model in 3dstudio. Link to comment Share on other sites More sharing options...
Xavier2 Posted October 15, 2004 Share Posted October 15, 2004 Originally posted by me8 Yes, I took the model from the cutscene. So there is no way of doing it unless you change the model in 3dstudio. That's right. And even so there are no guarantees of the ending results. These kind of changes could either work fine or completely mess with the model. My advise is to keep any model changes very subtle. I don't know how much you know about 3D modeling, but if you like i could give it a try sometime.. Good luck anyway. Link to comment Share on other sites More sharing options...
SortEngel Posted October 15, 2004 Share Posted October 15, 2004 I was playing around with this last night, trying to either make the headgear be invisible (as that's what pokes through the hood most of the time), or to make the hood transparent. I'm tech savvy but clueless about modelling and such, so I was pretty much stabbing around blindly and - not surprisingly - had no success whatsoever in neither of my attempts Anyway - I think the Revan robe looks really cool (except for some funky clipping when moving), while the starforge one isn't nearly as good. So I think maybe the best (?) solution would be to change the revan robes so that the hood is removed - basically, taking the top of the starforge robe model and putting that onto the Revan one instead. Or something like that. If anyone with the modeling skills would make a robe like that, I would most definitely make good use of it atleast Link to comment Share on other sites More sharing options...
Xavier2 Posted October 16, 2004 Share Posted October 16, 2004 Originally posted by Ferrek I was playing around with this last night, trying to either make the headgear be invisible (as that's what pokes through the hood most of the time), or to make the hood transparent. I'm tech savvy but clueless about modelling and such, so I was pretty much stabbing around blindly and - not surprisingly - had no success whatsoever in neither of my attempts [/b] I tried to make the hood invisible once but i't won't work. There is no nape of the neck in that model, so making the hood transparent will highlight this whenever you put the camera behind the character. [/b] So I think maybe the best (?) solution would be to change the revan robes so that the hood is removed - basically, taking the top of the starforge robe model and putting that onto the Revan one instead. Or something like that.[/b] That can't be done. The game engine won't be able to translate any polygons addition to the original model. The only thing that can be done is to nudge some polygons here and there to make subtle changes. As i said i'll look into it eventually:) Link to comment Share on other sites More sharing options...
PoM Posted October 16, 2004 Share Posted October 16, 2004 That quote looked wierd. Link to comment Share on other sites More sharing options...
Raveth Posted October 16, 2004 Share Posted October 16, 2004 Originally posted by me8 I've managed to change the starforge robes (both light and dark) to the hooded version. But does anybody know how I can stop the head of the player sticking through the hood when the player turns there head. mme8 I have some images but I've got no way of showing them. uuh well if u send em to me ill put em on a link i bet it looks awesome :=9X Link to comment Share on other sites More sharing options...
shadow2281 Posted October 16, 2004 Share Posted October 16, 2004 yeah that would be great if me8 made his new robes available to the rest of us. im sick and tired of seeing revans helmet all the time Link to comment Share on other sites More sharing options...
RedHawke Posted October 16, 2004 Share Posted October 16, 2004 Originally posted by shadow2281 yeah that would be great if me8 made his new robes available to the rest of us. im sick and tired of seeing revans helmet all the time You can easily do that yourself, it is a simple appearance.2da edit, that's all. You open up appearance.2da in KT, go to the player rows 91-135 and on the modelj cell on all those rows enter n_DarthRevanF, and on rows 136-180 on the modelj cell on all those rows enter n_DarthRevanM, and on the texj cells on all those rows 91-180 enter N_DarthRevan. Click on a row you didn't edit like 181 and save the appearance.2da to your override go in game put on Darth Revan's Robes and boom... hooded robes, just like in the cutscene. You will need a revan texture to put in your override for the Star Forge Robes, as parts of them will be white, just rename a revans or star forge robe texture from a mod that you like to N_DarthRevan02.tga and drop it onto override and you will have the texture you selected for the Star Forge Robes. I hope this helps! Link to comment Share on other sites More sharing options...
Mono_Giganto Posted October 17, 2004 Share Posted October 17, 2004 Originally posted by shadow2281 yeah that would be great if me8 made his new robes available to the rest of us. im sick and tired of seeing revans helmet all the time RedHawke (The poster directly above me) and myself have mods at pcgamemods which will do this for you. As for the clipping issues, that should be fixable once we can alter animations. Until then, it's just that way. Link to comment Share on other sites More sharing options...
shadow2281 Posted October 18, 2004 Share Posted October 18, 2004 redhawke thanks for the help but its all greek to me:P Mono_Giganto exactly where is your mod at pcgamemods as i cant seem to locate it. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted October 18, 2004 Share Posted October 18, 2004 Originally posted by shadow2281 redhawke thanks for the help but its all greek to me:P Mono_Giganto exactly where is your mod at pcgamemods as i cant seem to locate it. Kengo put pictures up for me, so it shows under his username and not mine; weird issue with pcgamemods. If you click the link in my profile thet says "And one Here..." it should take you to it. Sorry about that. (BTW Read the readme, or you may end up with the wrong thing.) Link to comment Share on other sites More sharing options...
shadow2281 Posted October 19, 2004 Share Posted October 19, 2004 thanks for the help there Mono_Giganto looking forward to finally getting rid of that stupid helmet at last. i was sure bastilla was giving me funny looks:P Link to comment Share on other sites More sharing options...
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