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KSE for TSL


Dar

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Well using the KSE 2.2.0 I can edit some things in my TSL saves but other things it won't as it doesn't understand them. I can edit items I already have but I cannot add items. Feats and Powers are tricky, it shows some but not all, so I am leaving those alone for now. Also a humble sugguestion, have it show the Influence rating you have with that NPC. Other than those, I have no problems using it with TSL.

 

So hopefully it will not take long to update the KSE to KSE: TSL.

 

:D

 

If you need a listing of the file structure or files themselves, just PM me and I will do my best to help.

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Hello, if you extract the following .2da files and put them in the TSL override, KSE should handle them pretty well:

 

spells.2da

appearance.2da

portraits.2da

soundset.2da

 

 

(I guess feats.2da isn't normally in the override so I must not have coded for that one... :( Same with classes.2da )

 

Edit: You may have to fool KSE v2.20 by putting the said files and savegames in the KotOR Override and Saves directories. Or if you don't have KotOR, KSE will let you browse for your TSL folder and things should be fine.

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Hmm well tried that, with the PC and returning NPC's, it works fine, with the new npcs you can't edit skills and sometimes feats. It gives errors.

 

One of the first is:

 

'Error msg: element "#000012 - Game11#Feats#Feat# already exist at /PerlApp/Tk.pm line 247'

 

What that means....ummm no idea.

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it is possible to use Kotor Savegame Editor for Kotor2

 

i did it myself

 

first go into the Kotor2 directory and select the save game.

 

then cut it, and go to the Kotor1 Directory. rename it to the latest savegame. remember the first numbers are one higher then the actual savegame number

 

then open KSE, and open the last file, it is the kotor2 Savegame.

 

you can edit attributes, skills, credits, exp name, all that stuff

 

you can also try feats and powers but only the old ones

 

The only things i tested that crashed KSE were Inventory and NPC editing.

 

after you finish replace the kotor2 savegame back into the kotor2 directory

 

Known problems: The light/dark standing with party members go insane lol! i havnt fixed it yet but they just randomly go to light or dark.

 

its better then cheats but i still want my turbo cheat :)

 

--Bobo

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We have already quite a few similar threads on this topic: Edit tk102: Merged multiple threads

 

Yes it is possible but some features won't work.

 

If you want the Savegame editor to be released for TSL asp, then don't hesitate to

bribe, taunt, flatter, beg or threaten tk102 (If you chose bribery, I know from experience that chocolate cakes work well but not melba toasts).

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Interesting....a lot of work but thanks for the info.

 

As to bribery, well I've never been good at that. You would thing having worked on Captial Hill that I would be alas, that's one 'social' skill I did not acquire. I will simply go on faith that tk102 is hard at work getting the KSE updated to be TSL compliant. :DEdit tk102: I'll take that as Flattery.

 

Well....that and I am broke and currently at home on medical leave due to a foot injury. :p

 

Hey tk102, is it possible instead of using + and - to change inventory amounts it can be set up to enter the amount?

 

Hey I had a thought. Yeah I know, a minor miracle there in itself, but has anyone found where influence is kept? I think it's a global setting but I have not found it yet. If someone has, could they post it here, please?

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Just wondering if its just me but...

When I try to use KSE it says "Could not find saves directory in installation path", it has a button that says "OK". If I press that button the program closes and never gives me a chance to choose path.

Is that normal? Or am I just having my normal luck?

 

Edit: spelling

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