Mythrantar Posted February 12, 2005 Share Posted February 12, 2005 Hello! I was wondering how I can make it possible to use Force powers in TSL while wearing armor. I have a very basic understanding of .2da editing, etc. Thank you in advance! Link to comment Share on other sites More sharing options...
Jackel Posted February 12, 2005 Share Posted February 12, 2005 It should probably be the same as it is in KOTOR1. open up baseitems.2da and change the "restricted item" coloums to 0x0000 (or what ever amount of x's and 0's it is, been a while since I looked at baseitems.2da), save and load up a game, see if you can use the force powers that were restricted by the armmour. Good luck! Link to comment Share on other sites More sharing options...
Mythrantar Posted February 12, 2005 Author Share Posted February 12, 2005 Unfortunately, there was no such field in that file. However, prompted by your advice, I checked spells.2da, and I found the field "forbiditemmask". By changing the 0x003f values to 0x0000, you can disable the armor restrictions. Link to comment Share on other sites More sharing options...
Jackel Posted February 12, 2005 Share Posted February 12, 2005 Hee, my bad. Its been that long since I opened ANY 2da file I just knew I had to have something wrong. Good going getting the right file and coloumn though, you could probably release this so others can use force powers without armour. I am sure it will go down well with people who havent figured out to mod yet (also some of us lazy ex/modders) Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted February 13, 2005 Share Posted February 13, 2005 Originally posted by Jackel Hee, my bad. Its been that long since I opened ANY 2da file I just knew I had to have something wrong. Good going getting the right file and coloumn though, you could probably release this so others can use force powers without armour. I am sure it will go down well with people who havent figured out to mod yet (also some of us lazy ex/modders) Well, just so you know Jackel, your way works too In KotOR 1, my Segan Wyndh armor is a baseitems.2da edit in order to make a specific set of armor have the No Force Restriction ability... So, happily...you're both right Link to comment Share on other sites More sharing options...
Keiko Posted February 15, 2005 Share Posted February 15, 2005 Very, handy:D Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.