PatBasi Posted February 23, 2005 Share Posted February 23, 2005 I find that force powers are acquired too fast on levelling. Feats a tad bit too. So I'd like to change the "learning curve", i.e. grant less often powers and feats. Actually I'd also like to change the feats/powers automatically granted at the start and on some levels. I've looked into gamefiles, ressources over the internet, but so far I haven't found how to. I saw references to functions to get a spell, but no index of which powers/feats aregranted to each class according to the level. Sorry if I missed any obvious info. Any help appreciated. (Hoping it is possible to do). edit: of course it is about TSL Link to comment Share on other sites More sharing options...
tk102 Posted February 23, 2005 Share Posted February 23, 2005 The .2da's you want to edit are classpowergain.2da and featgain.2da. I think you'll find them relatively straightforward: Each column represents a class and each row represents a level. The values are how many powers or feats you get when you achieve a new level. If you can't figure out what those column names mean in those .2da's, you can take a peek at classes.2da for the definition in the spellgaintable and featgaintable columns. Link to comment Share on other sites More sharing options...
Aolas Posted February 23, 2005 Share Posted February 23, 2005 The file I think you want to look at for spells is 'classpowergain.2da' and 'spells.2da' sumthin like that. For feats its 'featgain.2da' or 'feats.2da' I think. Not at my home computer so can't say 100% but it's close to those. Scope those out and the columns in there should be pretty self explanatory. I modified both of these files as well, but I give all characters 2 spells per lvl gain. What can I say, I'm a spell caster at heart;). I modified the feats to give me access to all feats and removed their lvl restriction. Didn't like it that much so I took it out of my override. still have the spell change one tho. EDIT heh, what he said. beat me to the click Link to comment Share on other sites More sharing options...
tk102 Posted February 23, 2005 Share Posted February 23, 2005 Just purusing those .2da files I mentioned. It looks like Sentinel's and Guardians gain powers at the same rate. I think Guardians should get nerfed a little. Link to comment Share on other sites More sharing options...
PatBasi Posted February 23, 2005 Author Share Posted February 23, 2005 Weird, I didn't notice these ones earlier; I'll check that when I get back to the comp with TSL. Thanks for the leads. Link to comment Share on other sites More sharing options...
Achilles Posted February 23, 2005 Share Posted February 23, 2005 Originally posted by tk102 Just purusing those .2da files I mentioned. It looks like Sentinel's and Guardians gain powers at the same rate. I think Guardians should get nerfed a little. Hmm...if Consulars don't gain feats at the same rate as Sentinel or skills at the same rate as Guardians, then I would probably have to agree. Link to comment Share on other sites More sharing options...
PatBasi Posted February 23, 2005 Author Share Posted February 23, 2005 I guess I have found some other hints: http://www.lucasforums.com/showthread.php?s=&threadid=121440 edit: kotor1; seems different in tsl Link to comment Share on other sites More sharing options...
Break Ya Neck Posted February 23, 2005 Share Posted February 23, 2005 Just a simple question: can we add classes in TSL or is it impossible? Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted February 23, 2005 Share Posted February 23, 2005 Originally posted by Break Ya Neck Just a simple question: can we add classes in TSL or is it impossible? Currently no... BUT I hesitate to say "impossible". It's been a long & difficult journey with no happy ending so far...but Holowan isn't known for 'quitting' hehe... Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted February 23, 2005 Share Posted February 23, 2005 I think that I gain too few feats lol People can really have some very different opinions about things so it is that easy to to raise/lower the feat or pwoer gain per level. Interresting. Thanks tk102 and Aolas. Link to comment Share on other sites More sharing options...
JamieKirby Posted February 23, 2005 Share Posted February 23, 2005 Originally posted by tk102 Just purusing those .2da files I mentioned. It looks like Sentinel's and Guardians gain powers at the same rate. I think Guardians should get nerfed a little. they get nerfed way too much in the skill area. Link to comment Share on other sites More sharing options...
PatBasi Posted February 23, 2005 Author Share Posted February 23, 2005 Yeah, quite different experiences, my feeling is that we aren't forced enough to make choices. My first game is with a consular/master jedi and i have too much powers and feats, maybe even skills. Don't know how to spend my points on upgrade. So I'll fiddle around with these files for my second game. Thanks for putting me on tracks; I'll experiment and see how the game thurns this week-end. Link to comment Share on other sites More sharing options...
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