Jump to content

Home

TSL And Kotor1


Darth_Tratious

Recommended Posts

Originally posted by Darth Sebastian

One thing that i recently learned was different, is that we can't decompile and recompile TSL models just yet.

 

That's correct cchargin has made it very clear to all here that he has not had a chance to sit down and breakdown the model format for TSL. However if all you are trying to do is add a new saber color or skin texture to your saber you can hex edit the mdl file. This has been the long standing factor for the format. We just aren't able to import new models into TSL.

 

On a side note it was just within the month prior to the release of TSL for x-box that mdlops was able to import new models into KOTOR 1. So in perspective waiting a few months on this for TSL should be easy for people as most of the veteran model modders know that it took them more than a year before they were able to import models into KOTOR 1.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...