Darkkender Posted March 22, 2005 Share Posted March 22, 2005 As many of you have had the advantage of my assistance of late in creating your own PC head packs. I have decided to craft my own. I will be focusing on making alot of the various humanoids available as selectable pc's where possible. There are definetley going to be Twi'lek's and if I can manage some of the other character race heads them as well. Also I will be making it compatible with Nequam's PC head pack as well as the 2 that I have put together for drazin and Darth Melignous. Beyond that you will probably see additional body model references. What does this last part mean to the rest of the modders out there well simply put this. If you have one of the other PC head replacement skin packs you will simply be able to rename the texture and have a completly new head available at character creation. If anybody has crafted PC head skin replacement mods and would like me to go ahead and include them renamed in this mod go ahead and post here or PM me. If nobody chimes up I will leave compatibility to the end-user for the head skins. I will be providing extra models in this mod as well to further enable convience. Link to comment Share on other sites More sharing options...
T7nowhere Posted March 22, 2005 Share Posted March 22, 2005 Sounds good. If your gonna do this though how about adding all the unique npc heads to the PC roster as well.(ones like Garavick, the Khoonda Commander, the various aliens, ect. If you do this though you will want to give those appearances alternate heads to use so that the player doesn't encounter there twin Link to comment Share on other sites More sharing options...
Zod Posted March 22, 2005 Share Posted March 22, 2005 I would like to see this head added. You wouldn't happen to know how to fix his eyes and the back of his hair would ya? Link to comment Share on other sites More sharing options...
Drakonnen Posted March 22, 2005 Share Posted March 22, 2005 You can include the two PC head retexture mods I did in the pack if you like: http://www.pcgamemods.com/10613/ http://www.pcgamemods.com/10631/ Link to comment Share on other sites More sharing options...
Darkkender Posted March 22, 2005 Author Share Posted March 22, 2005 Originally posted by Zod I would like to see this head added. You wouldn't happen to know how to fix his eyes and the back of his hair would ya? I'm not exactly versed in knowing how to fix texture files. But I do know how to manipulate date to produce new unique heads. Is the texture one you did or somebody elses? Link to comment Share on other sites More sharing options...
Zod Posted March 22, 2005 Share Posted March 22, 2005 It's a head model from KOTOR 1. And when I found that head in the kolto tank in KOTOR 2 I tried to get it playable but the head got all screwed up, his eyes and teeth are detached from his head. Here's the original thread about it. http://www.lucasforums.com/showthread.php?s=&threadid=144968 Link to comment Share on other sites More sharing options...
Drazin Posted March 22, 2005 Share Posted March 22, 2005 DK, Wanna team up? Cuz I was gonna add rodians and twileks and a few other nifty items (Like Luxa) to a Head/body package. And since you pretty much made my Twilek possible, I'd rather just reskin stuff and let you put it all together and make it functional LOL. I'll PM you with a rough list of the heads I was hoping to include. Link to comment Share on other sites More sharing options...
Darkkender Posted March 22, 2005 Author Share Posted March 22, 2005 Consider yourself in Drazin. If you want to throw together the rodians and Twi'lek & luxa skins that would be great. I know I've already got plans for the weequay and devaronian once I find them. I hope they don't have attached head models since they are humanoid already. Link to comment Share on other sites More sharing options...
Drazin Posted March 22, 2005 Share Posted March 22, 2005 *Montgomery Burns Voice* Excellent. I have 9 heads to add (So far) I noticed they left the Rataki guys from K1 in the skins, wonder if I can find their model as well. Rawr! This'll be fun Link to comment Share on other sites More sharing options...
Darkkender Posted March 22, 2005 Author Share Posted March 22, 2005 Originally posted by Drazin *Montgomery Burns Voice* Excellent. I have 9 heads to add (So far) I noticed they left the Rataki guys from K1 in the skins, wonder if I can find their model as well. Rawr! This'll be fun I would like to try to stick to the humanoids that have a seperate head from body model format. If I recall the Rakata were one model head and body. The reason for my desire to have the head seperate from body is because then you can adapt your new PC to be able to wear armors and the sort. Link to comment Share on other sites More sharing options...
Drazin Posted March 22, 2005 Share Posted March 22, 2005 You got it bud. I'll get to work right away. Link to comment Share on other sites More sharing options...
Trippy Posted March 22, 2005 Share Posted March 22, 2005 I'm guessing the Duros are one whole model, and not seperate head and body? But if they aren't a whole model...Well, a Duros Jedi would be pretty nifty. My first character that I finished the game with was a Duros(Can't live without KSE:p ), but I used the Zhug Brother model so, he looked the same through the entire game, which was a bit boring. But anyway, with that useless info said, I'm looking forward to a PC head pack. Link to comment Share on other sites More sharing options...
Darkkender Posted March 22, 2005 Author Share Posted March 22, 2005 Originally posted by Trippy I'm guessing the Duros are one whole model, and not seperate head and body? But if they aren't a whole model...Well, a Duros Jedi would be pretty nifty. My first character that I finished the game with was a Duros(Can't live without KSE:p ), but I used the Zhug Brother model so, he looked the same through the entire game, which was a bit boring. But anyway, with that useless info said, I'm looking forward to a PC head pack. Well it looks like I can get the Devaronian. However the Duros, Quarren, Rodians, Weequay, Rakata, & Gran all use a integrated head & body model. While It might be possible to create these different races as new selectable PC's They would all have the same problem of not being able to change cloths or into armor. So I would like some feedback would people like these races despite that drawback of having only one appearance the entire game. I might be able to manage some minor differences in appearance for each body model but that would require alot of extra textures and models. Link to comment Share on other sites More sharing options...
Colja Posted March 23, 2005 Share Posted March 23, 2005 I just wanted to say you can include my heads if you wish. *updated* http://www.pcgamemods.com/11125/ http://www.pcgamemods.com/10863/ I also have some reskins of the weequay and devaronian if you are interested. http://www.pcgamemods.com/10733/ Good Luck on your project! PS Thnx for the plug Darkkender over at RPGdot. Link to comment Share on other sites More sharing options...
Drazin Posted March 23, 2005 Share Posted March 23, 2005 DK, I found a bodyless Quarren we could use. N_QuarrenH01 and it has its own Head models as well. Link to comment Share on other sites More sharing options...
Darkkender Posted March 23, 2005 Author Share Posted March 23, 2005 Originally posted by Drazin DK, I found a bodyless Quarren we could use. N_QuarrenH01 and it has its own Head models as well. The Quarren has 2 seperate textures however they are linked to the same body model. Darth Sion, Nihilus, kreia, traya, & malak. All use that format from what I discovered as do the weequay. However I think I'm going to go ahead and make 1 unique character for each class & gender. Also I think I will go ahead and make alot of these mono body & head combo races as selectables just so others can have that variety. --Edit-- Does anybody have some additional Female head skins. Even with the compatibility with nequams pack that is only 2 extra female heads. Link to comment Share on other sites More sharing options...
Shadow Blaze Posted March 23, 2005 Share Posted March 23, 2005 Sounds good DK! I wanted the same model that zod was talking about but if the appearence of it does not look right and you can't fix it oh well. But anyways I would love to help but this is another area of modding I have no experience with:( Good luck, this makes another mod I am looking forward to. Link to comment Share on other sites More sharing options...
Darkkender Posted March 23, 2005 Author Share Posted March 23, 2005 I've decided to provide some different clothes & maybe even drop the underwear on some of these models does anybody have some clothes suggestions? Link to comment Share on other sites More sharing options...
T7nowhere Posted March 23, 2005 Share Posted March 23, 2005 Darkkender do not mix the clothes models on the selectable PC's. You can give each class a specific body model, as was done in k1( and actually those models are still in TSL ) But you can not make one class use multiple body models without the game getting confused when you picking your head. You see what happends is everything is fine up until you change the PC head and when you reach one with a different body the game will use the new model But then get confused and mix up the textures. Trust me on this, I tried to do it last year when I Set Up Holowan Plug-in. A better solution could be to replace the clothes model for each class. I think most people would say they dislike the N_CommF and N_CommM models that OE gaves us. the only one of them that even looks decent is the guardian texture and eveen still I would preffer to use the old K1 Jedi robes as Defualt Model And I actually am useing it now. K1 jedi in K2 All the resources ar in the game however a few Textures are lacking, but I'm sure someone would be willing to make whats lacking. also the N_jedicounf and N_jedicounM are still in the game and could be used for one of the starting classes. So all I can suggest to you is to dig dig dig. Link to comment Share on other sites More sharing options...
Darkkender Posted March 23, 2005 Author Share Posted March 23, 2005 I noticed what you are refering to already T7. With the body model display. Is this going to stay true once you get in game and get clothes? As to changing to the Jedi robes I already set one of the models to using those clothes. But I was thinking of giving the new clothes body models to all selectable pc's not just my new ones as well. I tell you colja's heads look awesome with the sith uniform. And the Devaronians look great in the onderon commoner outfit. But if this is going to be a problem once in game that is going to frustrate me. Link to comment Share on other sites More sharing options...
T7nowhere Posted March 23, 2005 Share Posted March 23, 2005 Yes it would be a problem if the texture is messed up at character selection screen then it will remian like that OR Crash the game at Chargen. At least thats what happend in KotOR But I doubt its changed in TSL. It would really be better to use the specialized models to replace a different model type. Like C, D ect.If you were to change one of those models there will even be a texture change with the different armors used sinse all it calls for is the model for the PC being used and the texture var aslong as the model is the same as the original npc model it will be fine. Link to comment Share on other sites More sharing options...
Darkkender Posted March 23, 2005 Author Share Posted March 23, 2005 Originally posted by T7nowhere Yes it would be a problem if the texture is messed up at character selection screen then it will remian like that OR Crash the game at Chargen. At least thats what happend in KotOR But I doubt its changed in TSL. It would really be better to use the specialized models to replace a different model type. Like C, D ect.If you were to change one of those models there will even be a texture change with the different armors used sinse all it calls for is the model for the PC being used and the texture var aslong as the model is the same as the original npc model it will be fine. Don't other armors use the C & D model columns still? I do believe there is one or 2 model columns that are still open though. If i change themodel variation and texture in the clothes uti will this mess up the selection screen? Also I have you seen my last post in the linked helmet thread, as I'm still having difficulties with it? Link to comment Share on other sites More sharing options...
T7nowhere Posted March 23, 2005 Share Posted March 23, 2005 Originally posted by Darkkender Don't other armors use the C & D model columns still? I do believe there is one or 2 model columns that are still open though. If i change themodel variation and texture in the clothes uti will this mess up the selection screen? Well ya, But C is a pretty ugly model imo. sure its sopposed to look like a slightly protectiv light armor, But I know I wouldn't miss seeing it on a couple PC's. Although the miner uniform found on Peragus would be a bit strange if it looked like a sith uniform. Also I have you seen my last post in the linked helmet thread, as I'm still having difficulties with it? Ah no, I haven't I guess I missed that one. Link to comment Share on other sites More sharing options...
Darth Stryke Posted March 23, 2005 Share Posted March 23, 2005 Hey T7, if he has not already found out, you might want to check prime's robe reskin thread and let him know where those old Jedi Robe models are located. I Think he wanted to use them for some skins. EDIT: Also, what is the name of the model file for those old Jedi Robes? I like that idea so much I think I will reskin a few and do the same, but I can't seem to find the files for them or the appearance.2da name for them. Link to comment Share on other sites More sharing options...
Lord Odin Posted March 24, 2005 Share Posted March 24, 2005 Originally posted by Darkkender Does anybody have some additional Female head skins. Even with the compatibility with nequams pack that is only 2 extra female heads. I'm working on some... Though I've been working on them for some time already with everything I have going on Reskins of Luxa's and Bastilla's heads, as well as two of the already selectable PC heads. I'll get some screenshots of what I have, and then just let me know if you want to add those in. Link to comment Share on other sites More sharing options...
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