SilverSurfer Posted April 18, 2005 Share Posted April 18, 2005 Ok I'm trying to change the order that things happen in the Knights of the old Republic and I'm wondering if anyone can help out. I want to make it so that after you escape the Endar Spire at the beginning of the game you wake up on Dantooine instead of Taris. How should I go about this? Thanks Link to comment Share on other sites More sharing options...
General Kenobi Posted April 18, 2005 Share Posted April 18, 2005 I'm sure it is possible esp. with people like Darth333 around who writes script in their sleep. "I'm still convinced she's that good":p You could have just went here CLICK ME!!!! and post it there. Most likely no one will answer a "request" type thread if its outside of that spot. Link to comment Share on other sites More sharing options...
tk102 Posted April 18, 2005 Share Posted April 18, 2005 I don't think there's any mod out there for this either. (strains to recall a Padawan mod from Talchia or Revan Incarnate mod from Lil' Jawa). On the surface, you could use Darth333's Party Manager armband to add Bastila, Carth, Mission, Zaalbar, and T3M4 then warp-cheat to Dantooine. But under the surface, there may be some global variables that would be skipped. Link to comment Share on other sites More sharing options...
SilverSurfer Posted April 19, 2005 Author Share Posted April 19, 2005 Thanks for the response guys. I kind of wanted to do it myself though, not really a mod request as much as I was wondering how to add this to my own mods. Maybe for an eventual Total Conversion. I know it's something that get's triggerd when you get in the escape pod on the Endar Spire, but I don't know how to change it. Anyone know? Link to comment Share on other sites More sharing options...
SuperSquall Posted April 19, 2005 Share Posted April 19, 2005 Personally I think this mod isn't out of your league by a long shot. I'm not the best modder and I pulled off a similar stunt with KotOR II so you'll be fine. Originally posted by tk102 I don't think there's any mod out there for this either. (strains to recall a Padawan mod from Talchia or Revan Incarnate mod from Lil' Jawa). On the surface, you could use Darth333's Party Manager armband to add Bastila, Carth, Mission, Zaalbar, and T3M4 then warp-cheat to Dantooine. But under the surface, there may be some global variables that would be skipped. Global variables aren't *that* big a deal though. You can just play through from Taris -> Dantooine and then copy all of those. It's not elegant but it'd probably work. I am personally quite fond of Taris so I think the cool thing to do would be to make a mod that ships you straight to Dantooine but lets you go back to Taris as one of the planets you can visit. Make it a 'go to Taris and pick up Mission, Zaalbar, T3 and Canderous" quest (since there isn't a Star Map to make it work visiting). That would be a very substantial mod and I think it'd be pretty cool. Running around Taris as a Jedi without doing anything outrageous. SilverSurfer, if you want a good starting point you might want to think about downloading my Skip Peragus mod, since it is basically the KotOR II version of the exact same thing you are trying to make, and all of the scripting and all that is going to be extremely similar. The next thing you should look into is opening up KotOR Tool and check out KotOR I -> RIMs -> Modules -> end_m01ab_s.rim -> Dialog Inside that there is the file "end_pod.dlg" which contains your first clue. When you say "use the escape pod" it fires the script "k_pend_pod01", which you will have to Override. That one dumps you on Taris, you need to change it to dump you on Dantooine, add Carth et al. and go from there. Link to comment Share on other sites More sharing options...
SilverSurfer Posted April 19, 2005 Author Share Posted April 19, 2005 Awesome SuperSquall, thanks! I do plan on keeping Taris so you can go back later in the game, but as a Jedi. You've really helped me get started, thanks for the great info! Link to comment Share on other sites More sharing options...
shosey Posted April 19, 2005 Share Posted April 19, 2005 you could also go to my page http://kotor.hosey.org and chek out the skipspre mod and the I am Jedi mod. all the source is there - both of these only skip you ahead to taris, but you would get the general idea - and the jedi one shows you how to set your char up as a jedi. Hope that helps you out! Link to comment Share on other sites More sharing options...
Darkkender Posted April 19, 2005 Share Posted April 19, 2005 Originally posted by SilverSurfer Awesome SuperSquall, thanks! I do plan on keeping Taris so you can go back later in the game, but as a Jedi. You've really helped me get started, thanks for the great info! The problem with this if you copy the global variables from a save you will never be able to return to Taris also remember Taris is not a selectable planet from the galaxy map which means you must warp there. The variables tell the game that Taris is no longer a valid location to take the Ebon Hawk too. Also there are many variable that are tied into the various subplots that if certain things don't happen at certain times on Taris due create backlash effects and glitches later in the game. Having looked into this in the past for others and even tested it myself I can say your actually effecting alot of the pivotal variables that are set in the game. Link to comment Share on other sites More sharing options...
tylerjk Posted April 20, 2005 Share Posted April 20, 2005 Originally posted by Darkkender The problem with this if you copy the global variables from a save you will never be able to return to Taris also remember Taris is not a selectable planet from the galaxy map which means you must warp there. The variables tell the game that Taris is no longer a valid location to take the Ebon Hawk too. Also there are many variable that are tied into the various subplots that if certain things don't happen at certain times on Taris due create backlash effects and glitches later in the game. Having looked into this in the past for others and even tested it myself I can say your actually effecting alot of the pivotal variables that are set in the game. You could change taris into basicly a new module, like a new planet and add it to the game that way, I'm not sure how but I know it can be done. aslo there is no were for the edon hawk to land except daviks estate, wich wouldn't seem right, plus then there is no way out of daviks estate. there for you would have a lot of work just make ing taris a planet you could do anything on once you got there. Link to comment Share on other sites More sharing options...
tk102 Posted April 21, 2005 Share Posted April 21, 2005 Actually if you arrive back on Taris using the Ebon Hawk, you will be back in the Apartment (which is the Ebon Hawk equivalent). Link to comment Share on other sites More sharing options...
tylerjk Posted April 22, 2005 Share Posted April 22, 2005 oh, yes. that makes more sense, but it would be kinda cool if you could get it to be at daviks estate. you could make it like when you landed someone raided your ship and took it to their secret base and you are hiding out in the apartment till you get it back. Link to comment Share on other sites More sharing options...
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