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SMoKE

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Posted

Hey, all. I'm making kind of a Matrix-mod for Jedi Academy, but I'm no modeler, so I've got permission by John Turner to use his Smith-model. But that Smith-model was made for UT 2003, and it is a .max-file. I have no idea how I can make it a .glm so it will work with Jedi Academy, but if anyone knows how, and want to help me with it, then please contact me. You'll find my e-mail on my webpage along with some information about the mod.

http://thsmoke.cogia.net/index.htm

You can contact me on MSN if you've got that.

 

Thanks in advance,

SMoKE

Posted

hey could there be a way to tag it and rig it to the jka skeleton through gmax or milkshape 3d then turn it into an md3 then export it to a glm using the md3viewer.

Posted

Well then, Psyk0Sith, do you whink you can help me with that?

As I said, I have no idea how I can do that, and all help will be appreciated. And I don't have the proper tools I either:(

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