The_Maker Posted July 13, 2005 Share Posted July 13, 2005 Ok, here's my problem. I am trying to add lightsabers to the corpse(s) of the Sith Thugs who attack you after you speak with Mekel on Korriban and/or the "Sith Murderer" who you can find just down the hall killing a rodian and threatening a Twi'Lek. I opened up kor33b_murder.utc and went to his inventory and added a red lightsaber and one extra crystal to his (soon to be) dead body. When I loaded up my save game right before I "confronted" him and killed him, the changes did not take effect. Do I have to transit to another module then go back in? Or am I doing something wrong? I did the same for the "Sith Thugs" (k33_sththuglead and k33_sththug1-3.utc) but it still didn't change. Any help would be appreciated (Btw, I already tried going to a different module then coming back but it didn't do anything ) Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted July 13, 2005 Share Posted July 13, 2005 You'll need to load a savegame prior to the guy's "spawn"... otherwise the save game file retains information of previously spawned characters (the first time they are spawned)... Possibly before you re-enter the area (building)... Link to comment Share on other sites More sharing options...
The_Maker Posted July 14, 2005 Author Share Posted July 14, 2005 Ah, ok. That fixed the problem. Thanks ChAiNz! Link to comment Share on other sites More sharing options...
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