Redtech Posted October 26, 2005 Share Posted October 26, 2005 I find the AAT FPS view completely rubbish though, It may be realistic, but when one thinks about it, if you're going to be able to be "sliced" out of a vehicle, it'd be nice to be able to see an engineer running towards your tank's rear! Link to comment Share on other sites More sharing options...
zerted Posted October 26, 2005 Share Posted October 26, 2005 Just keep moving so the engineer and never get to you. Link to comment Share on other sites More sharing options...
Redtech Posted October 31, 2005 Share Posted October 31, 2005 Easy to say when you're not playing as an AT-ST. I mean, every level they're in, they're at least way too big for it. Also, think of "creative" hijacking on levels like Endor or Yarvin IV. They'll be 'spawning' behind the trees! Link to comment Share on other sites More sharing options...
zerted Posted November 1, 2005 Share Posted November 1, 2005 Easy to say when you're not playing as an AT-ST. I mean, every level they're in, they're at least way too big for it. Yea, I noticed that too. Anyway, if there are two units in a vehicle, the top weapon can be rotated to kill any near-by engineers. Of course that requires team work, something missing in most of the server's I've been in... Link to comment Share on other sites More sharing options...
Redtech Posted November 1, 2005 Share Posted November 1, 2005 I fear that, but it should be amusing. Personally, I'm glad the feature is in. I don't play online, I co-op with a friend, so it should encourage "watching our six". It makes me wish you could invite guests online, like in Halo, seeing as how my friend's getting it for PS2. Link to comment Share on other sites More sharing options...
Red9 Posted November 3, 2005 Share Posted November 3, 2005 ANYONE MAKING COCKPITS FOR THE HUD? Link to comment Share on other sites More sharing options...
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