Baja Posted August 16, 2005 Posted August 16, 2005 Hello all, Nothing too serious, but I was just curious if anyone knew how to enable AA in Grim Fandango. I have an ATI 9600 xt, and I do have 6x AA enabled within the ATI control panel properties, but it doesn't seem to translate into the game when I go to play.
Tall Guy Posted August 17, 2005 Posted August 17, 2005 No, I don't think it supports it buddy... I mean you can select 3D acceleration options in the game but all the backgrounds are pre-rendered.
Thrik Posted August 17, 2005 Posted August 17, 2005 The game does support anti-aliasing, at least it did with Nvidia cards. Since the Geforce 4 (and drivers) though, it doesn't seem to work properly -- a 'trail' of artifacts are left behind the anti-aliased characters. As for ATI, I have no idea.
vesselle Posted August 23, 2005 Posted August 23, 2005 *goes to check her settings* that's what's making GF unplayable for me... graphic artifacts trail all over the screen, making it impossible to tell what's what. i have an ATi 9600 XT with older drivers. i play a lot of old games alongside my new ones... so far, most games from 96 on, alongside nethack , don't give me many problems. V***V
Thrik Posted August 23, 2005 Posted August 23, 2005 If it's the same issue I'm talking about, simply disabling anti-aliasing should resolve it -- there's generally an option in your graphics card drivers for it. It'd be a help if you could take a screenshot for some visual aid, by the way.
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