Ultima Weapon 5 Posted August 24, 2005 Posted August 24, 2005 SPOILER Killing Rosh? Or does that not work?
TK-8252 Posted August 24, 2005 Posted August 24, 2005 When you get the option to kill or save Rosh, killing him will turn you to the dark side.
Ultima Weapon 5 Posted August 25, 2005 Author Posted August 25, 2005 awsome. can you go with the sith?
El Sitherino Posted August 25, 2005 Posted August 25, 2005 lol, *free post Lol, no. Spam again and I'll eat your head.
lukeskywalker1 Posted August 26, 2005 Posted August 26, 2005 Im not sure that blue head will taste too good, Sith. Anyways, you should play both ways, saving and killing Rosh. Its the only way to get the most out of Single Player. I prefer the lightside ending, to be honest. Much cooler (but then again the Dark Side ending boss was really cool also!) EDIT: Whoa, notice his location is the same as Sith's title.
riceplant Posted August 27, 2005 Posted August 27, 2005 Me too. But the cinematic when you choose LS is much better than if you choose DS, in my opinion.
lukeskywalker1 Posted August 27, 2005 Posted August 27, 2005 Yeah.... I love the saber fight. I also like ragnos being ressurected, but Kyle's melee moves rock...
riceplant Posted August 27, 2005 Posted August 27, 2005 Yeah. It's funny, but he didn't use them on me the first time I fought him. I also like when Jaden goes joyriding in Tavion's star destroyer. I thought the dead officer was a nice touch.
lukeskywalker1 Posted August 28, 2005 Posted August 28, 2005 Yeah it was a nice touch Makes you want to know what happens next (both ways, light and dark)
riceplant Posted August 28, 2005 Posted August 28, 2005 It certainly does. I wonder, if they do make another Jedi Knight game, which route they will choose as canon? In KotOR and Jedi Knight, they chose the light side, but I think that the dark side route might be more interesting. More loose ends to tie up. Because the LS route, it just ends with Jaden saying 'Ok, another mission then'. They'd have to think up a whole new story, but DS has the basis already laid out.
lukeskywalker1 Posted August 28, 2005 Posted August 28, 2005 Yeah, thats true. I was thinking perhaps they could have an option at the start and let you pick light or dark. More replayability. In all honesty, I wish they would stick to one ending though, because in most games you can see the two endings are slightly rushed (in JKA, same locations, same layout, just a different ending cutscene and fight.) Its like that with a lot of games, sadly.
riceplant Posted August 28, 2005 Posted August 28, 2005 Yeah, and when you think about it, that would be made worse by allowing you to choose early on, if the whole game was the same only with different enemies. Although, I didn't think it was that bad, just a couple of levels being the same. What really ruined the story, in my opinion, was allowing you to choose which level you played next, as it pretty much restriced the story to occuring in between the tiers. JO was much better in that way, every level advanced the story, making it much stronger.
PoM Posted August 29, 2005 Posted August 29, 2005 It certainly does. I wonder, if they do make another Jedi Knight game, which route they will choose as canon? In KotOR and Jedi Knight, they chose the light side Wrong, in KotOR 2 you choose what happened in the first one. Anyway, i like both endings in JA, Fighting ragnos is cool, though.
lukeskywalker1 Posted August 29, 2005 Posted August 29, 2005 Never played KOTOR II, and usually with LA Lightside is the route they go.
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