SITHSLAYER133 Posted September 2, 2005 Share Posted September 2, 2005 ok im trying to create an atris pc skin for the upcoming stargate she reminds me of a certain To'kra the closest i got was it coming out of the head of another skin ive tried renaming the mdl and mdlx files from atrises and tried replacing a model to test im stumped can any1 help i ve allready placed the tgas in Link to comment Share on other sites More sharing options...
SITHSLAYER133 Posted September 2, 2005 Author Share Posted September 2, 2005 if any1 has got one allready can i plz use it Link to comment Share on other sites More sharing options...
Lando Griffin Posted September 2, 2005 Share Posted September 2, 2005 u want the original model or u want a new model? Link to comment Share on other sites More sharing options...
General Kenobi Posted September 2, 2005 Share Posted September 2, 2005 If your saying you wish to take atris' mdl and mdx files and remake them into a new character right? You'd have to do the editing in heads, portraits, appearances.2da's, then you'll need (or at least I always do) to use a HEX editing program like HEXworkshop to replace atris' entries contained within her model to the new name you will be using. Then save the file. rename both the mdl and mdx to the new character's name and that should work. I'd highly recommend using Stoffe~mkb~'s TSLpatcher to make an installer for it as it will eliminate conflicts in the .2da files themselves. Hope that lil' bit of info was what you were needin' General Kenobi Link to comment Share on other sites More sharing options...
General Kenobi Posted September 2, 2005 Share Posted September 2, 2005 Ooh also make sure you rename the textures too. If it was originally called atris_body.tga and is specific to her it will replace both the new character and atris' as well. You'll need to find the atris_body.tga or whatever it's called in it's mdl with a hex editor and change it to the new name. ALSO Try to keep the character length to the exact same number. Like this: atris_body newpc_body that way you won't override sections of hex code that's meant for other things. and the atris_body was of course an example. I can't recall off the top of my head what her real textures are called. General Kenobi Link to comment Share on other sites More sharing options...
masterchief2491 Posted September 2, 2005 Share Posted September 2, 2005 ive searched through kt and all there is for atris is the body model... although i believe she only has the body model and that its connected to the head. il test it now and tell you how it works out. Link to comment Share on other sites More sharing options...
masterchief2491 Posted September 2, 2005 Share Posted September 2, 2005 nope its definateley not the same model... il keep tryin tho Link to comment Share on other sites More sharing options...
masterchief2491 Posted September 2, 2005 Share Posted September 2, 2005 k i got it to work it didnt take much work all u need to do is add a line to the heads.2da that uses the model P_AtrisH for the head ive got it working fine along with avols most recent bastilla version and i can send the files to u if u give me your email adress. Link to comment Share on other sites More sharing options...
SITHSLAYER133 Posted September 2, 2005 Author Share Posted September 2, 2005 master cheif can u plz send it to me me email is ~snip~ Sorry, but posting email addies in Holowan is against our rules. Please PM him your addie though - ChAiNz.2da Link to comment Share on other sites More sharing options...
masterchief2491 Posted September 2, 2005 Share Posted September 2, 2005 its sent now Link to comment Share on other sites More sharing options...
SITHSLAYER133 Posted September 3, 2005 Author Share Posted September 3, 2005 can any1 help plz Link to comment Share on other sites More sharing options...
masterchief2491 Posted September 3, 2005 Share Posted September 3, 2005 il keep working on it with an empty override so i know it works independantly and once i get it il send it... other ppl please help tho cuz im really busy on my own portion of the tc project right now Link to comment Share on other sites More sharing options...
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