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scripting quesiton: Is this possible


RevanA4

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ok I want to know if I can make 2 different scripts for making an npc into a jedi prestige class because there are two different spots where the same script gets called I want to make a seperate one for each spot

 

the scripts them selfs will only take about 10 minute I just would like to know if it is possible so I don't spend all that time finding and editing the dialoge files

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Just plug the script at two different places. I think it's a_makejedi.nss if I remember well ( I don't have the game with me)

otherwise, just use this:

AddMultiClass( [color=skyblue]CLASS_TYPE_ BLABLA[/color], GetObjectByTag("npc_tag"));

 

As for searching .dlg files, just use tk102's findrefs: you'll find everything you need within seconds. You can search for scripting functions, tags, file names, etc. If you search for a script, it will even point you at the specific entries in the .dlg: http://img.photobucket.com/albums/v144/Darth333/findrefss.jpg

 

Replace CLASS_TYPE_BLABLA by one of the following:

int CLASS_TYPE_SOLDIER = 0;

int CLASS_TYPE_SCOUT = 1;

int CLASS_TYPE_SCOUNDREL = 2;

int CLASS_TYPE_JEDIGUARDIAN = 3;

int CLASS_TYPE_JEDICONSULAR = 4;

int CLASS_TYPE_JEDISENTINEL = 5;

int CLASS_TYPE_COMBATDROID = 6;

int CLASS_TYPE_EXPERTDROID = 7;

int CLASS_TYPE_MINION = 8;

int CLASS_TYPE_TECHSPECIALIST = 9;

int CLASS_TYPE_JEDIWEAPONMASTER = 11;

int CLASS_TYPE_JEDIMASTER = 12;

int CLASS_TYPE_JEDIWATCHMAN = 13;

int CLASS_TYPE_SITHMARAUDER = 14;

int CLASS_TYPE_SITHLORD = 15;

int CLASS_TYPE_SITHASSASSIN = 16;

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