Jackel Posted September 21, 2005 Share Posted September 21, 2005 Lando take a look at this mod http://www.pcgamemods.com/mod/6598.html Its mine and I had forgotten about it... Yes seriously I had forgotten. I used the current in game models and skins (slightly modified to fit how I wanted them) but if you compare the uti files and 2da file to see what is different to yours it might help or might not but all I can think of is if oyu changed the texture varience in your uti files or not. So compare them and see if it gives you any more ideas. Link to comment Share on other sites More sharing options...
Lando Griffin Posted September 22, 2005 Author Share Posted September 22, 2005 thanx jackel, but do i have to start a new column from scratch, or can i copy the mandalorian01 column and and paste it to a new column, changing the texa to N_Mandalorian50? Link to comment Share on other sites More sharing options...
Jackel Posted September 22, 2005 Share Posted September 22, 2005 you will need to chuck any modified lines on to new rows in your appearance.2da and change the uti to match the new lines numers (ie if your uti says line 340 for the appearance.2da disguise and your version of the 2da has it as 346 you will need to change that over to match it. Also seening I havent checked the other 2da files it references you might get weird bonuses. I assume OE left the 2da files alone except for adding their own extras to them so it should be ok. The mod is for K1 but might work for K2 I am not really sure, I havent tried it out. Would be interesting if it did, would mean I could re-release it and pretend I made a new mod Link to comment Share on other sites More sharing options...
Lando Griffin Posted September 22, 2005 Author Share Posted September 22, 2005 i added 24 new columns each with their own tga, i copied each mandalorian in order ( like 1 is 4 ,2 is 5, 3 is 6, 7 is 1, 8 is 9, and when i go to the kse i only see mandalorian 16, 17, 18 the most recent i copied. Is their something im missing? Link to comment Share on other sites More sharing options...
Lando Griffin Posted September 26, 2005 Author Share Posted September 26, 2005 you will need to chuck any modified lines on to new rows in your appearance.2da and change the uti to match the new lines numers (ie if your uti says line 340 for the appearance.2da disguise and your version of the 2da has it as 346 you will need to change that over to match it. uhhhhh. How do i do that? Link to comment Share on other sites More sharing options...
General Kenobi Posted September 27, 2005 Share Posted September 27, 2005 The UTI and it's corresponding 2da reference in the 2da file both have to match. He's saying if your UTI says it's 350 then change whatever number the entry in the appearance file is to 350 to match as well. General Kenobi Link to comment Share on other sites More sharing options...
Lando Griffin Posted September 27, 2005 Author Share Posted September 27, 2005 so if the number in the first column that numbers all the rows is 1030, and my uti is called a_heavy_1030 it will appear, but then how does it disguise itself as one of my mandalorians? Link to comment Share on other sites More sharing options...
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