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Coffe Fett

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Well, bullets may be accurate, but recoil effects the actual direction that they actually started off in. Also, due to gravity, bullets will still fall down so don't have an indefinate range (although in SWBF they just dissappeer beyond maximum range).

 

I think the argument is, that in other games, continued fire should be made inaccurate as recoil begins to gain momentum, while running and shooting is a no-no because you try holding something shaking like a pneumatic drill, AND running for your life AND being able to hit a moving target! You may notice that soldiers on drills NEVER run and shoot at the same time.

 

But heck, this is Star Wars. Where's the nukes, man!

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Laser's can give recoil and lasers aren't affected by gravity to my knowledge, but who's say's they can't be accurate? Real guns are accurate up to a point so it's safe to say other Star Wars guns are accurate up to a point. And if you read the discription for an E-11 for almost any game it always ( to my knowledge) says that it sacrifices accuracy for power, which means that it is innaccurate at a certain range. So therefore Star Wars weapons can easily be innaccurate.

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not that inaccurate if i can even snipe with the blaster rifle, here is the situation :

 

Planet Hoth, im close to the generator with a Storm/Snowtrooper a wookie jumps on a Taun Taun and was about....lets say the length of 2 AT-ATs away so a medium sniper range...I needed about 3 hits (some shots missed of course) from that distance to kill the wookie on his running taun taun i was even moving a bit, so that kinda inaccurate like u say are the blaster rifles not really.

 

Sorry for my bad english but i just stood up 10 Minutes ago

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Lasers are affected by gravity, because they are light beams although the recoil photons dish out is immeasurably tiny. Anyway, Star Wars doesn't use real physics anyway. You can't get laser bolts. They're beams all the way. US Army has lots of fun testing out these sort of things, but the problem is efficiency and size limitations.

 

Hodak, point there, the only time blasters loose accuracy largely, is when their clip is almost empty. That's how I tell when I need to reload!

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that cant be right, why? Well how does the Clip affect the accuracy of a Weapon?

 

I noticed that the Rifle only gets less accurate if u hold down the fire button all the time, if u hold it only 2 secs and then release it and press/hold it again its again 100% accurate, so its not the ammo left in the Clip, its how long its in nonstop-use

 

thats my opinion, if u have any good points for ur "Ammo Left in the Clip"-Theorie, im really interested in em :)

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