vanir Posted September 19, 2005 Share Posted September 19, 2005 Didn't find a similar thread in the first few pages so hope I'm not going over old ground here. Which forum members have come from Wizards of the Coast/West End Games SW RPG's? What are your thoughts on the KotOR series? What are some of your coolest sessions? I'll start with one, it ended up a huge campaign. We started off a bunch of bounty hunters running around picking up small Imperial contracts in the Outer Rim. Eventually we got so good we were contracted by a local military outpost as a mercinary commando team. Our characters were sent in to wipe out a planetary rebellion (just after the destruction of the first Deathstar). We were given a free run of personal equipment from a Star Destroyer and sent in with Imperial Storm Commandos to take out pockets of resistance. Upon meeting the resistance leaders our philosophies departed from Imperial doctrine and we ended up fighting off the teams sent by the Star Destroyer, taking key rebel leaders off world in our heavily modified freighter. From our new base at a Rebel outpost we eventually managed to hijack an Imperial Frigate and based our LS mercinary company on board that, taking only anti-Imperial contracts. By the time the Battle of Endor rolled around we had a fleet some dozen capitol vessels strong and took out a couple of Star Destroyers amid hundreds of furiously defending TIE fighters. That was a weekend long battle. We had specialised ground support/space superiority teams in suped up Z-95 Headhunters (based off the main frigate), penetration strike/boarding teams in heavily armoured and armed freighters, and our main force of several Corellian Gunships. Unfortunately even though the Emperor had been killed and the light of the Jedi once again restored to the galaxy, the Battle for Coruscant was not yet won and at least some of the surviving Royal Guardsmen had been trained personally by Palpatine in the Force... So our gaming group switched characters and we played out the careers of a handful of Dark Side Adepts in charge of the remaining Imperial forces. By the time Thrawn arrived on the scene with his rebuilt Imperial remnant, they were fully fledged Dark Jedi with Imperial II Star Destroyer flagships, busily hunting through the galaxy for the lost secrets of the Sith. At the Dark Empire era I threw them all in together (NPC'ing the Darksiders as a breakaway Imperial faction), and Palpatine II in his Eclipse for good measure. There were Sovereign-class Super Star Destroyers, E-wings and lightsabres everywhere! hehe Link to comment Share on other sites More sharing options...
RedHawke Posted September 19, 2005 Share Posted September 19, 2005 Well I started playing WEG Star Wars D6, back around 1988 or so... My group had several campaigns that were... well... epic as all Star Wars campaigns should be... But the first and longest was most satisfying, because it was totally unintentional, and the epic parts were accidental... and mainly because we kept getting bigger and more sucessful. The line from the movie Conan the Barbarian was most appropriate for us... "Success can test ones metal as surely as the deadliest adversary!" We were a group of rag-tag characters... we had; 1. An Ex Republic Captain named Rolf* with a Customs Frigate (Retired Imperial Captain Template, final Template is Imperial Admiral) who had his ship crewed with droids, droids that all had personality quirks... One of my quirky additions to his crew and my favorite was one of his Mouse Droids... it had a mounted Repeating Blaster, flames painted on it, enhanced traction tires, a souped up power and motivation system, and had a NOS system second to none! See a biological infestation ALA. Ice Pirates *wink* got on his ship and this droid was one of the only Mouse Droids to survive that encounter, and it learned from that. Later he traded in the Customs Frigate for a Corellian Gunship, then an Imperial II Star Destroyer, then finally the ISSD Guardian an Executor Class Super Command Star Destroyer and 6 Imperial II Star Destroyers. He also became a Force User, but followed his own path. (He was taught the Enhanced Coordination Power, akin to the D20 Bastila's Battle Meditation, by my character) 2. A former Cold Assault Stormtrooper* (SnowTrooper Template) the standard formula.. a gun toting armor wearing tank... with a soft side though. He had stolen an Imperial Shuttle, but towards the end he traded up to a scavenged Wrecked Capital ship (A Star Wars-ed Nupitet Vernitz)... but it's main gun was a wecome addition to our group and tech pool. He also became a Force User way later, and retired a Templar (His own flavor of Jedi Knight). 3. A Wookiee Warrior Raharrgh* (Wookiee Template) who tooled around in the Customs Frigate of our Ret. Captain doing engineering duties and improving the ship, he stuck with the Captain and eventually he became chief engineer on the Guardian. While he has the temperment of your average wookiee, he also became a Force User, and retired a Jedi Master. 3a. A Kid* (Kid Template, later became a Young Jedi Template), a corellian youth who was under the care of our Wookiee, due to a life debt to the boy's father, it was transferred to the boy, so our Wookiee had a Kid around constantly. He also became a Force User, and retired a Jedi Knight. 4. A Humanoid with pointy ears* (Elf) Expert at espionage and stealth (Tough Native Template, final Template Jedi Master), He ended up with a modified Corellian Corvette it's hull redone with Stealth Technology and a Cloaking Device. He also became a Force User, and retired a Jedi Master. 5. A Togorian* (Humanoid Feline, Togorian Template), a warrior who tooled around in a custom Starfighter. He hung around with the Elf Ninja, and used his ship as a base. He also became a Force User. At retirement this character did a D-Day from the movie Animal House... he was seen taking off, broadcasting his battlecry, he entered hyperspace, and his whereabouts are unknown! 6. Our Tusken Raider* (Custom Tusken Template) What can I say, he was the most curious of us, a Tusken kicked out of his tribe for being far too violent, he found his softer side eventually... due to one of the printed adventures he gained an attunement to the Force, but he reworked it into Brute Force™, this combined with his custom built Gaffi Stick... well it is anything but that now... it has multi frequency vibro technology as well as Force energy technology built into it, Force Pike on one end Vibro slicer on the other, and molecularly hardened to be immune to sabers... Example; he got onto an AT-AT's head once cut a hole in it's armored roof with it... and... well... you wouldn't have wanted to be in that Walker, trust me! He flew around in a rebuilt Y-Wing (4 Engine Pods, many additional weapons), towards the end he reunited the Tusken people into a cohesive fighting force with fleets of Y-Wing Variants, and carrier ships, we helped him saturate the planets hydrosphere by 20% by letting big chunks of asteroid Ice burn up in the atmosphere, and well... Tatooine is a changed place I can tell you! 7. The last on the list is my character Redhawke, the only female and a Cyborg (Bounty Hunter/Quiotic Jedi Hybrid Template Initially, with many later CP bought affectations, her final Template title is Force Midmaster [True Sith]) I was going for the Force using Cyborg thing like Vader. I made her female because our party didn't originally have a female character, and it couldn't be Star Wars without at least one spoiled princess! In the beginning she tooled around in a prototype TIE Interceptor called a TIE Intruder, later on she had a custom Capital Ship built (Corvette sized), by the battle of Endor she had a larger set of ships built, Her flagship was the Battlestar Pheonix (crewed by Bioroid clones and Cylon Droids), and she had a trio of BaseStars (crewed by Cylon Droids and a few Bioroid clones)... "cheesy" you might say, well yes it is cheesy... now, but this was the mid to late 90's so times were different. Earlier on our party had captured some alien technologies, her command over machines allowed her to "adapt" those technologies... one of them allowed for mass production on an unprecidented scale, this allowed her, and the others, to build their fleets of ships later on. 7a. An NPC character (Part of RedHawke's cadre of NPC's) was added in later part of a plot for one of the our adventures, we had at least one adventure for each PC focusing on an aspect of each individual characters history, this was part of mine... RedHawke and her twin sisters "creator" was a hyper-intelligent alien doctor who had transferred his consiousness into a special MD-9X Droid body, his name was 242 sylables(sp?) long so he was simply called "Doc" by everyone, his medicinal and technical skills were exceptional. He was supposed to do an Obi-Wan in the aventure, but he lived because we saved him... we didn't have a doctor in our group, and we all were going to be damned to let this one die. Later Additions; (Semi-Steady Players or Players that joined us later on.) 8. A Female X-Wing Pilot* (Brash Pilot Template) with Force Ability, and Her R2 unit... wears Bounty Hunter Class Armor and wields 2 Lightsabers flourentine style. 9. A Bounty Hunter (Bounty Hunter Template) with a heavily modified Firespray class ship. Mandalorian armor, heavy weapons, though his color scheme was North Atlantic Camo he was basically a Fett clone, but just don't say that to his face. Loves explosives. An apprentice of our Tusken Raider in the ways of Brute Force™. 10. Jedi Bob (Failed Jedi Template, final Template Jedi Master), our only actual pure force user character, our party met him in a cantina... he was drunk... actually, he is rarely sober! He was a comic relief character in the beginning, but later on he developed into a solid PC. *Note: The Adventure Battle for the Golden Sun opens up characters to the Force... Our campaign as it was in the beginning, proceeded through most all of the printed adventures, with little side adventures along the way, our campaign focus was to support the Rebellion by whatever means were necissary... My favorites were Scavenger Hunt, Battle for the Golden Sun, Black Ice, and Tatooine Manhunt... One of our more tense adventures was one of our own, our Captain Rolf and RedHawke had to lock sabers with Darth Vader himself to help the rest of the party excape... well excape as best they could with Mr. Fett on their tail the whole way, we all lived thankfully, but Mr. Fett definately needed a change of undies after having a little game of Thermal Detonator "hot potato" with our Tusken Raider and Snowtrooper , more seriously though Captain Rolf lost his saber, hand, and forearm in that duel with Vader. Though the appendage was easily fixed by Doc, the saber on the other hand was the greatest loss... you don't just go to a Workbench and whip one up like in KOTOR! But he got one built, eventually. Though we had gotten large by the battle of Endor and our party's ships were the reason the Empire had no escort vessels at that battle (At least as far as that campaign is concerned), we drew them off, it was a bloody difficult fight because the Rebellion couldn't help us as it's entire force had to go to fight at Endor, so we had only what we took with us. Let me tell you Escort Carriers, Carrack Cruisers, and Nebulon Gunships can put you in the hurt-locker fast! Our Enhanced Coordination Force Powers came in real handy, but even still the last things many of the ships crews heard was the metallic voice of my Cylon Droids saying "Locking-in impact coordinates!" With the Empire gone, we basically retired the characters, they did what many would do after the war was over we drifted aimlessly some of us picked up on a cause or two, others well, being powerful in the Force, and having ships at our disposal meant we decided to carve a little niche out for ourselves... This was going to be turned into a campaign of it's own... but since 2 of our group had to move we shelved the last parts of the campaign in 2000... we were going to unleash our horror onto the unsuspecting New Republic and Imperial holdouts... oh well. I practically have a complete Sourcebook on RedHawke's forces, most of it written in good old Windows 3.11 Write to boot! Converting them to Word is a bear because I had an inane need to type in all caps back then. (It looked sooooo much better when printed on a Dot Matrix printer that way... seriously!) We had 2 other Star Wars campaigns we did, but those are another story... Link to comment Share on other sites More sharing options...
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