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KoTOR: Very minor armor reskin request


TheGreenGoblin

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First, make a blank alpha (100% white) channel in photoeditor than recolor blue parts from texture.

 

Okay, but what is photoeditor (I can probably get it, I just need a point in the right direction, I'm sure I can do it), is it related to photoshop?

 

 

Sorry for these questions, I'm sure I'm looking like a major idiot right now, I have no artistic skills whatsoever so I never took the time to learn much about these programs.

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When I open the texture using KoTOR tool I see this in a box: envmaptexture CM_Bright, can I assume deleting this line gets rid of the glow?

No, you need to edit alpha channel. Asociation to cm_bright is set in appearance.2da and any modification in .txi file will be ignored. Even if you edit 2da file and make change from "cm_bright" to "default" you still need to edit that alpha channel or your texture will have transparency instead of light parts. Most easy way to do that is to convert tga file to bmp and back in tga format and that you can do even with irfanview.

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