jinger Posted December 13, 2005 Share Posted December 13, 2005 remote doesn't really get that ability to heal droids, does he? i was thinking i never actually saw him using it so i checked, and found nothing, then i checked the peragus healer drones, and found nothing now here somethings wrong, i just wanted to know if this's already taken care of. as i see it, it's no feature, no spell… must be hardcoded or something - or a script hidden whoknowswhere -_- please help! Link to comment Share on other sites More sharing options...
stoffe Posted December 13, 2005 Share Posted December 13, 2005 remote doesn't really get that ability to heal droids, does he? i was thinking i never actually saw him using it so i checked, and found nothing, then i checked the peragus healer drones, and found nothing now here somethings wrong, i just wanted to know if this's already taken care of. as i see it, it's no feature, no spell… must be hardcoded or something - or a script hidden This is handled in the generic creature combat AI. There's a few specific AI settings which lets you designate a creature as a healer. Then they'll just tag along and heal any allies who get injured. It's no spell or feat, but a script which shoots a beam and applies a healing effect. Link to comment Share on other sites More sharing options...
jinger Posted December 13, 2005 Author Share Posted December 13, 2005 found'em k_inc_generic.nss so it's just an AI style change for Remote, but when? i checked baorem2.dlg (003EBO_dlg.erf), when he's supposed to gain the "ability", and there's no script there, none that could perform that ai style change (SetNPCAIStyle) Link to comment Share on other sites More sharing options...
Darth333 Posted December 13, 2005 Share Posted December 13, 2005 Check k_oei_hench_inc.nss Link to comment Share on other sites More sharing options...
jinger Posted December 13, 2005 Author Share Posted December 13, 2005 ok i found it. one last thing, i don't get how feats work, how are scripts linked to them, is it possible to create custom features without manual workaround? Link to comment Share on other sites More sharing options...
Darth333 Posted December 13, 2005 Share Posted December 13, 2005 Unfortunately, feat effects are hardcoded (but not force powers) Link to comment Share on other sites More sharing options...
jinger Posted December 13, 2005 Author Share Posted December 13, 2005 a pity thanks for your help anyway Link to comment Share on other sites More sharing options...
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