Vruki Salet Posted January 7, 2006 Share Posted January 7, 2006 For the last 2 versions, I think it is, Character Studio has come integrated with 3ds max. How in the world do I import an existing .bip file into that character studio? Link to comment Share on other sites More sharing options...
Psyk0Sith Posted January 7, 2006 Share Posted January 7, 2006 Uh create a biped and load the .bip file...that's usually how it works. Link to comment Share on other sites More sharing options...
Vruki Salet Posted January 7, 2006 Author Share Posted January 7, 2006 Ahh but I can't seem to create a biped. (Sorry I'm new at this stuff.) Link to comment Share on other sites More sharing options...
Psyk0Sith Posted January 8, 2006 Share Posted January 8, 2006 Under systems (the gears icon), click biped and drag ur mouse in the viewport. Once created, (make sure part of the biped is selected) go to the motion panel and load file. Link to comment Share on other sites More sharing options...
Vruki Salet Posted January 9, 2006 Author Share Posted January 9, 2006 Thanks. The interface is a doozy to the uninitiated. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted January 9, 2006 Share Posted January 9, 2006 No problem, yeah the interface has a lot of crap and feels overwhelming at first. Link to comment Share on other sites More sharing options...
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