Vruki Salet Posted January 7, 2006 Posted January 7, 2006 For the last 2 versions, I think it is, Character Studio has come integrated with 3ds max. How in the world do I import an existing .bip file into that character studio?
Psyk0Sith Posted January 7, 2006 Posted January 7, 2006 Uh create a biped and load the .bip file...that's usually how it works.
Vruki Salet Posted January 7, 2006 Author Posted January 7, 2006 Ahh but I can't seem to create a biped. (Sorry I'm new at this stuff.)
Psyk0Sith Posted January 8, 2006 Posted January 8, 2006 Under systems (the gears icon), click biped and drag ur mouse in the viewport. Once created, (make sure part of the biped is selected) go to the motion panel and load file.
Vruki Salet Posted January 9, 2006 Author Posted January 9, 2006 Thanks. The interface is a doozy to the uninitiated.
Psyk0Sith Posted January 9, 2006 Posted January 9, 2006 No problem, yeah the interface has a lot of crap and feels overwhelming at first.
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