kaits86 Posted January 15, 2006 Share Posted January 15, 2006 Yeah, this has probably been asked before... I've found plenty of threads on how to script animations, and apply them to various characters. I was just wondering, is there a way to play the animations without having to stick them in a dialogue and watch them that way? You know, some program that'll read them? It'd be helpful to me to not have to string them end to end to see what I want to use. Thanks! Link to comment Share on other sites More sharing options...
Darth333 Posted January 15, 2006 Share Posted January 15, 2006 Unfortunatey, there is nothing like this. tk102'd dlg editor gives you a brief description of the animations. What I often do is that I try to think of an existing scene in the game where they use the animation I want and then I check what the game uses. Link to comment Share on other sites More sharing options...
kaits86 Posted January 21, 2006 Author Share Posted January 21, 2006 Rats. Well, thanks anyway! Link to comment Share on other sites More sharing options...
Darth InSidious Posted January 21, 2006 Share Posted January 21, 2006 I suppose you could probably put the PlayAnimation script in the OnHeartbeat slot of an NPC, but the effect might be a little......XD Link to comment Share on other sites More sharing options...
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