wolfshadow Posted January 22, 2006 Share Posted January 22, 2006 Still can't get past Tatooine ground combat load screen, crashes every time... You want the execption log? Kashyyk is cool space fight. Kinda tricky getting in to where the enemy is. Haven't made it to Ryloth yet. Link to comment Share on other sites More sharing options...
Starkiller96 Posted January 22, 2006 Share Posted January 22, 2006 it would be soooooooooooooooooo awsome if you got the save feature to wrk Link to comment Share on other sites More sharing options...
Animask Posted January 22, 2006 Share Posted January 22, 2006 yeah, the lack of a save feature brings all of the mods down by a whole 3 (out of 5) points Link to comment Share on other sites More sharing options...
Killer_Bob Posted January 22, 2006 Share Posted January 22, 2006 Morning, Going to try them right now Link to comment Share on other sites More sharing options...
killerluk Posted January 22, 2006 Share Posted January 22, 2006 ion cannons do work in a mod called : Empire mod by Chr0n1x v1.1 i found this mod to be to unreal to the true starwars feeling the ai fleets are to huge but i guess this will make me like the original game more now Link to comment Share on other sites More sharing options...
enterman Posted January 22, 2006 Share Posted January 22, 2006 So yeah, I go to the astroids, and what do I see, over 10 Star Destroyers and countless other support vessels... I think I'll pass on this mod. thats an easier battle than u think. Just build 5 star destroyers and 5 xwing and 5 y wing squads, bring all the ships u have left from the first battle over Hoth, u will win. Link to comment Share on other sites More sharing options...
Killer_Bob Posted January 22, 2006 Share Posted January 22, 2006 I still do not see the places on tatooine. THey are still red with nothing there. Link to comment Share on other sites More sharing options...
Killer_Bob Posted January 22, 2006 Share Posted January 22, 2006 Yeah Aug, still in your newest version, those reds still appear with nothing there. Everything else is perfectly fine though. Keep it up, and keep me posted Link to comment Share on other sites More sharing options...
Future Guy Posted January 22, 2006 Share Posted January 22, 2006 I'm using 1.7.1 and I can't get to the Tatoonie ground battle. The game just crashes. Link to comment Share on other sites More sharing options...
Quantium Posted January 22, 2006 Share Posted January 22, 2006 I'm using 1.7.1 and I can't get to the Tatoonie ground battle. The game just crashes. I second this. I used the same fleet in a previous ground battle, but then when I assault Tattoine the game crashes. Link to comment Share on other sites More sharing options...
Killer_Bob Posted January 22, 2006 Share Posted January 22, 2006 I have no problem getting to tatooine and landing. When I arrive though, they are missing 3 buildings lol Link to comment Share on other sites More sharing options...
Prototype Posted January 22, 2006 Author Share Posted January 22, 2006 *wakes up* The 3 buildings are still there? I'll update anyways, lets what's in 1.7.1. Link to comment Share on other sites More sharing options...
Prototype Posted January 22, 2006 Author Share Posted January 22, 2006 yeah, the lack of a save feature brings all of the mods down by a whole 3 (out of 5) points It's just a demo that was meant to have two battles: one on Vergesso Asteroids (with a lot less ships) and the other on Tatooine. To them (devs), you didint need to save. To enable a save feature (if possible), it might not make it as simple to install as it is now. Link to comment Share on other sites More sharing options...
Killer_Bob Posted January 22, 2006 Share Posted January 22, 2006 Well, lol, I pretty much completed the mod. I took over all the planets, and if there were bugs, I would retreat, and use my death star to blow it up. Currently from what I see: 1) The most bugs are on Tatooine with teh ones I mentioned, buildings aren't showing up and there is no way to complete the mission 2) When you invade Kashyyyk, there is no ground war even though there should be because they control that area. 3) There are still some more unlockables you need to get. Besides that your golden. Link to comment Share on other sites More sharing options...
Prototype Posted January 22, 2006 Author Share Posted January 22, 2006 3) There are still some more unlockables you need to get. Besides that your golden. Like the SSD Or make that real powerful SD and call it the SSD Wanna B/SSD for n00bs, lol (who said that on msn?) Inmagine the whole fleet versus that one ship. Link to comment Share on other sites More sharing options...
TaylorAtCTS Posted January 22, 2006 Share Posted January 22, 2006 Hmm hello guys, i just almost completed the mod but the game crashed and i had to stop i sent my main force with my deathstar to kashyyk and while it was traveling i sent two other forces to tat i think the game crashed when the death star got to kasyyk and the forces i sent to tat arrived... i noticed the same things killer_bob did plus my problem great mod thought thank you very much Link to comment Share on other sites More sharing options...
Starkiller96 Posted January 22, 2006 Share Posted January 22, 2006 My mod dreams are... Add a save featue Allow cap ships to build fighters Get ion cannons wrkin Play as Imps without having to move some files ever single time i wana Have unlimeted money and population, (optional) Find that darn mod that lets u play as V wings ACTUALLY SEEING the death star blow up stuff Make heros buildable unlimeted special ability :D:D Link to comment Share on other sites More sharing options...
Jmaster3265 Posted January 22, 2006 Share Posted January 22, 2006 Er. do i need to have the following mods? is there version 1 etc? do i need thta before i get this one? Link to comment Share on other sites More sharing options...
augrunt Posted January 22, 2006 Share Posted January 22, 2006 working with my alpha testers right now... we have fixed hoth... so now it will be a dynamic battle, (all ur ships will show)... this goes to Ryloth and Kasyyyk and Tatooine.... CON: it will look like Vergesso. Link to comment Share on other sites More sharing options...
swphreak Posted January 23, 2006 Share Posted January 23, 2006 thats an easier battle than u think. Just build 5 star destroyers and 5 xwing and 5 y wing squads, bring all the ships u have left from the first battle over Hoth, u will win. It's not a matter of winning, it's a matter of control. Whereas in real life, each ship is captained by an intelligent captain that can think for itself, I have to tell each ship to do whatever it is I want it to do. It just gets tiresome and "un-fun" when you have to work really hard to control +20 or so ships. I think that's one reason why there is a population limit. Link to comment Share on other sites More sharing options...
augrunt Posted January 23, 2006 Share Posted January 23, 2006 which is why im gonna cut the fleet in half. Link to comment Share on other sites More sharing options...
TaylorAtCTS Posted January 23, 2006 Share Posted January 23, 2006 that sounds like a plan...i sort of do enjoy the massive space battles but.... well i think i could possibly enjoy it more if i could focus on a smaller attack group Link to comment Share on other sites More sharing options...
Starkiller96 Posted January 23, 2006 Share Posted January 23, 2006 did u ge those ion cannons wrkin?? othee pulse cannon??? :(:( please say yes Link to comment Share on other sites More sharing options...
Ra2er Posted January 23, 2006 Share Posted January 23, 2006 Does anyone else make groups during battles? It'd cut down a lot of the time in a battle. Just double-click a unit to select all of that type of unit on-screen, and then press ctrl+(0-9). I have no problem controlling a large fleet since I group all of the same units together, it makes life a lot easier. Also, has anyone else found the 'birds-eye-view' camera yet, it makes it easier to distinguish between units that are close together. Nice mod btw. Link to comment Share on other sites More sharing options...
TaylorAtCTS Posted January 23, 2006 Share Posted January 23, 2006 mmm off topic but of course i use groups....not just of the same units either.... i have some groups that are just better at destroying certain units than others grouped together... groups are very essential back to topic... Link to comment Share on other sites More sharing options...
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