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Ultimate (EAW) Mod. *2.0.1 released.*


augrunt

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=== STAND BY FOR THE DOWNLOAD ===...

 

ULTIMATE MOD (DIFFERENT DIFFICULTY!)

Due to People saying it was Hard, and others saying it was Perfect. I created 2 different Versions.

 

Get Your 2.0.1 Right Here!

 

Do You Want To Show Which Mod Is You're Favourite?

Download this to See the Ultimate Mod Splash Screen When You Load!

Click here!

 

(Recommendation of Upgrade: MUST!!! This Fixes Many Crashing Bugs!)

 

Version 2.0.1!!!

 

 

 

Changes from 2.0 to 2.0.1

 

=== Installer Issues ===

- Hardcore Installer Web Address Link Fixed

- Easy Installer Web Address Fixed

(Hope these errors didn't delay you in the installation)

 

=== Add-ons /Abilities / Code ===

- Super Star Destroyer can now be built on Alderaan also

- Enemy will utilize the Super Star Destroyer

- Retreat now Possible with the Super Star Destroyer.

- Tantive IV Added

- Marauder Missile Cruiser Added

- Added Extra Trade Routes

 

=== GUI Fixes ===

- Removed the Icons of Vehicles/Ships/Buildings that could not be built.

- Removed Z-95 Squad that could not be built and added in the proper one.

- V-Squadron still appears as Z-95... might make custom version.

 

=== AI Fixes ===

 

(If someone knows about how the AI works we could use some help,

even though this issue is not really important...

I could just take a file out of someones elses mod,

but we are not like that and we prefer to fix things and do thigns on our own...)

 

 

 

2.0 is Out! (Note to my testers, since none of you were online i had to test it myself. Sorry about the constant push backs and delays, i feel like Microsoft.

 

Anyway head to http://www.ultimate-eaw.com to download it!

 

The Newest Version with Fixes and Changes and ADD-ONS!

 

Changes from 1.9 to 2.0

 

- Super Star Destroyer has Received an UBER Buff

- Imperial Star Destroyer have received a boost in health!

- New Trade Routes Created

- Alderaan Planet Added

- Infiltrators made Sure they were Removed

- Hyperspace now available!

 

 

Changes From 1.8 to 1.9!

 

- Added THE SUPER STAR DESTROYER!

- Removed Infiltrator Base + Infiltrators

 

 

Changes from 1.7.1 to 1.8

 

- Added Hutt Palace (Can now Build Bounty Hunters)

 

- Bug Fixes!

 

Battles will now be Dynamic and No Longer PRE-SET!!!

 

When The Imperials Attack You On Hoth, You're Station Will Continously Call For Back-up!

 

*Its a Randomized between a Correlian Corvette, Frigates, and sometimes Corvettes with Fighters*... they come out of hyperspace and they will announce it!!!

 

Changes from 1.6 to 1.7

 

=====POLISHING RELEASE=====

 

- Nothing Added

 

Bug Fixes

 

- Fixed Hoth, Now Hoth Cannot Be Blown Up.

- Removed Ion Cannons from Tatooine

 

 

 

Changes from 1.5 to 1.6

-THE BUG HAS BEEN SQUASHED TO BEJEZUS AND BACK!

 

Changes From 1.4 to 1.5

- Bug Fixes: Fixed the Station Bug... Hopefully

 

Changes in 1.4

- Removed Darth Vader [ Was Actually a Normal Tie Squadron]

 

- Fixed Bug That Wouldn't Allow You To Continue In Agressso Asteroid.

- Removed Some if Not All Unable To Build Icons.

- Fixed Avenger (The Main Star Destroyer)

- Categorized Fighters And Star Ships Seperately To Allow Multi Ship Building...

- Added Jabba's Palace

- Added Cannon to Defend Hoth Land.

- Attempted to Fix Ion Cannons.

- Tatooine's Defense Ion Cannons Should Fire At You. [ Not Tested ]

 

 

=====================================================

 

HOW TO INSTALL!

Thanks to the Creativeness of the Team we now offer a Self-Installer since 1.9, This will help the people who cannot do it on there own. Thank you for being wonderful fans!

=====================================================

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I split you guys a new thread, since things were getting a little crowded in the last one. I will also take this time to remind you guys please don't Double post or spam. Thanks in advance, and also great mod. Is there a way you can increase the Venator reinforcments you can call in? And also why cant I build the Venator? ;)

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lol... my god, even the admins want more... well the thing is... ahhh *throws pie in his face* give me some time, after fixing all of the bugs, u gotta give me credit..

:D Give me a buildable Venator or ill use my mod powers to huff and puff and... no j/k Yes the Mods are human as well ;)

 

I have to hand it to you, I really do like your mod. Great Job!

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can i get a free copy of empire at war then :p... for my sucess of getting into a Certificate 4 Course in Programming :p lol.

 

*bug fixes comming up*

 

Venator buildable.

 

Ahhh, if anyone can tell me at what version it was buildable, thatll help me release this fast.

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Any chance of getting the Rebel missile frigate and missile cruiser buildable? I'm finding it massive amounts of fun to use large #s of small ships. a couple of Mon Cal cruisers back up by a dozen Corellian gunships and the hero units. Voila... Swiss Cheese enemy fleet.

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ahhh the correlian corvette is buildable by default,

the gunship is giving me trouble, but that is why i put in tartan crusier, its jsut as good... marauder is giving me trouble also... lol. none of them wanna co-operate... cna someone please tell me what version the Venator was buildable?

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THE ULTIMATE MOD HAS ION CANNONS WORKING!!! I DIDNT EVEN REALIZED, I THOUGHT IT WAS JUST A BUTTON LOL!!!

 

U CLICK ON THE ION CANNON BUTTON AND THEN CHOOSE WHERE TO FIRE!!! OMFG... LOL!

 

I LOVE U GUYS!, I MADE SOMETHING THAT DIDNT EVEN LOOK LIKE IT WORKED LOL.

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THE ULTIMATE MOD HAS ION CANNONS WORKING!!! I DIDNT EVEN REALIZED, I THOUGHT IT WAS JUST A BUTTON LOL!!!

 

U CLICK ON THE ION CANNON BUTTON AND THEN CHOOSE WHERE TO FIRE!!! OMFG... LOL!

 

I LOVE U GUYS!, I MADE SOMETHING THAT DIDNT EVEN LOOK LIKE IT WORKED LOL.

 

Thats correct...Commander:P

In the next version, add the Venator :vsd: to the Rebels....... and add more heroes (Playables)

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you know what would be nice-not tweaking the ai, like every one does which for me makes it harder, and not fun, and maybe SOMEBODY could get the isd on the empire tech list, ive buildt it as the rebels but never as the empire, i mean you guys could all get together and do a mod, we would have all planets and all ships and ground units, hopefully your new update will fix it...lookin forward to it

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Okay finally tried out your mod, and no offense, but while it's cool to have all the units unlocked and seemingly working, and even to have combined Imperial/Rebel forces, one thing really grates one me: the space battles!

 

How much fun is it, honestly, to have a fleet of shuttles/Tantor Transports as the enemy force? It's a seriously boring activity facing ships that just sit there and periodically fire while 9/10ths of your shots fly straight through them.

 

Sure, you can have a fleet of Mauraders (and those weird "C" shaped fighters) bombard the area for 25 minutes to win, but man... and the space battles just repeat and repeat.

 

Good effort so far, but please, try to come up with something a little less irritating and more fun!

 

MTFBWY

 

PS: Is it just me or is the Death Star completely pointless in the demo?

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