augrunt Posted January 22, 2006 Share Posted January 22, 2006 === STAND BY FOR THE DOWNLOAD ===... ULTIMATE MOD (DIFFERENT DIFFICULTY!) Due to People saying it was Hard, and others saying it was Perfect. I created 2 different Versions. Get Your 2.0.1 Right Here! Do You Want To Show Which Mod Is You're Favourite? Download this to See the Ultimate Mod Splash Screen When You Load! Click here! (Recommendation of Upgrade: MUST!!! This Fixes Many Crashing Bugs!) Version 2.0.1!!! Changes from 2.0 to 2.0.1 === Installer Issues === - Hardcore Installer Web Address Link Fixed - Easy Installer Web Address Fixed (Hope these errors didn't delay you in the installation) === Add-ons /Abilities / Code === - Super Star Destroyer can now be built on Alderaan also - Enemy will utilize the Super Star Destroyer - Retreat now Possible with the Super Star Destroyer. - Tantive IV Added - Marauder Missile Cruiser Added - Added Extra Trade Routes === GUI Fixes === - Removed the Icons of Vehicles/Ships/Buildings that could not be built. - Removed Z-95 Squad that could not be built and added in the proper one. - V-Squadron still appears as Z-95... might make custom version. === AI Fixes === (If someone knows about how the AI works we could use some help, even though this issue is not really important... I could just take a file out of someones elses mod, but we are not like that and we prefer to fix things and do thigns on our own...) 2.0 is Out! (Note to my testers, since none of you were online i had to test it myself. Sorry about the constant push backs and delays, i feel like Microsoft. Anyway head to http://www.ultimate-eaw.com to download it! The Newest Version with Fixes and Changes and ADD-ONS! Changes from 1.9 to 2.0 - Super Star Destroyer has Received an UBER Buff - Imperial Star Destroyer have received a boost in health! - New Trade Routes Created - Alderaan Planet Added - Infiltrators made Sure they were Removed - Hyperspace now available! Changes From 1.8 to 1.9! - Added THE SUPER STAR DESTROYER! - Removed Infiltrator Base + Infiltrators Changes from 1.7.1 to 1.8 - Added Hutt Palace (Can now Build Bounty Hunters) - Bug Fixes! Battles will now be Dynamic and No Longer PRE-SET!!! When The Imperials Attack You On Hoth, You're Station Will Continously Call For Back-up! *Its a Randomized between a Correlian Corvette, Frigates, and sometimes Corvettes with Fighters*... they come out of hyperspace and they will announce it!!! Changes from 1.6 to 1.7 =====POLISHING RELEASE===== - Nothing Added Bug Fixes - Fixed Hoth, Now Hoth Cannot Be Blown Up. - Removed Ion Cannons from Tatooine Changes from 1.5 to 1.6 -THE BUG HAS BEEN SQUASHED TO BEJEZUS AND BACK! Changes From 1.4 to 1.5 - Bug Fixes: Fixed the Station Bug... Hopefully Changes in 1.4 - Removed Darth Vader [ Was Actually a Normal Tie Squadron] - Fixed Bug That Wouldn't Allow You To Continue In Agressso Asteroid. - Removed Some if Not All Unable To Build Icons. - Fixed Avenger (The Main Star Destroyer) - Categorized Fighters And Star Ships Seperately To Allow Multi Ship Building... - Added Jabba's Palace - Added Cannon to Defend Hoth Land. - Attempted to Fix Ion Cannons. - Tatooine's Defense Ion Cannons Should Fire At You. [ Not Tested ] ===================================================== HOW TO INSTALL! Thanks to the Creativeness of the Team we now offer a Self-Installer since 1.9, This will help the people who cannot do it on there own. Thank you for being wonderful fans! ===================================================== Link to comment Share on other sites More sharing options...
popcorn2008 Posted January 24, 2006 Share Posted January 24, 2006 I split you guys a new thread, since things were getting a little crowded in the last one. I will also take this time to remind you guys please don't Double post or spam. Thanks in advance, and also great mod. Is there a way you can increase the Venator reinforcments you can call in? And also why cant I build the Venator? Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 lol... my god, even the admins want more... well the thing is... ahhh *throws pie in his face* give me some time, after fixing all of the bugs, u gotta give me credit.. THANKS GOES TO MY ALPHA TESTERS! Link to comment Share on other sites More sharing options...
popcorn2008 Posted January 24, 2006 Share Posted January 24, 2006 lol... my god, even the admins want more... well the thing is... ahhh *throws pie in his face* give me some time, after fixing all of the bugs, u gotta give me credit.. Give me a buildable Venator or ill use my mod powers to huff and puff and... no j/k Yes the Mods are human as well I have to hand it to you, I really do like your mod. Great Job! Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 can i get a free copy of empire at war then ... for my sucess of getting into a Certificate 4 Course in Programming lol. *bug fixes comming up* Venator buildable. Ahhh, if anyone can tell me at what version it was buildable, thatll help me release this fast. Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 ULTIMATE MOD HAS ITS OWN CATEGORY ON FILE FRONT! BREAK OUT THE WINE GLASSES *Puts on Conga by Gloria Estefan* Check it out G! Link to comment Share on other sites More sharing options...
wolfshadow Posted January 24, 2006 Share Posted January 24, 2006 Any chance of getting the Rebel missile frigate and missile cruiser buildable? I'm finding it massive amounts of fun to use large #s of small ships. a couple of Mon Cal cruisers back up by a dozen Corellian gunships and the hero units. Voila... Swiss Cheese enemy fleet. Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 ahhh the correlian corvette is buildable by default, the gunship is giving me trouble, but that is why i put in tartan crusier, its jsut as good... marauder is giving me trouble also... lol. none of them wanna co-operate... cna someone please tell me what version the Venator was buildable? Link to comment Share on other sites More sharing options...
Killer_Man Posted January 24, 2006 Share Posted January 24, 2006 Congratulations!!!! UM is the best mod!!! Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 THE ULTIMATE MOD HAS ION CANNONS WORKING!!! I DIDNT EVEN REALIZED, I THOUGHT IT WAS JUST A BUTTON LOL!!! U CLICK ON THE ION CANNON BUTTON AND THEN CHOOSE WHERE TO FIRE!!! OMFG... LOL! I LOVE U GUYS!, I MADE SOMETHING THAT DIDNT EVEN LOOK LIKE IT WORKED LOL. Link to comment Share on other sites More sharing options...
Prototype Posted January 24, 2006 Share Posted January 24, 2006 Congrats Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 Thanks man, u guys made it the best! Link to comment Share on other sites More sharing options...
Killer_Man Posted January 24, 2006 Share Posted January 24, 2006 THE ULTIMATE MOD HAS ION CANNONS WORKING!!! I DIDNT EVEN REALIZED, I THOUGHT IT WAS JUST A BUTTON LOL!!! U CLICK ON THE ION CANNON BUTTON AND THEN CHOOSE WHERE TO FIRE!!! OMFG... LOL! I LOVE U GUYS!, I MADE SOMETHING THAT DIDNT EVEN LOOK LIKE IT WORKED LOL. Thats correct...Commander:P In the next version, add the Venator to the Rebels....... and add more heroes (Playables) Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 hmmm, venators... ill add them as reinforcements for now, 10 would be enuff i suppose. Link to comment Share on other sites More sharing options...
trimmdogg Posted January 24, 2006 Share Posted January 24, 2006 you know what would be nice-not tweaking the ai, like every one does which for me makes it harder, and not fun, and maybe SOMEBODY could get the isd on the empire tech list, ive buildt it as the rebels but never as the empire, i mean you guys could all get together and do a mod, we would have all planets and all ships and ground units, hopefully your new update will fix it...lookin forward to it Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 hahahah no... im keeping it simple, thats how ppl like it... the worlds, a deffinate no... you can build ISD on the rebel side... and i wont tweak the ai... because its good as is Link to comment Share on other sites More sharing options...
Killer_Bob Posted January 24, 2006 Share Posted January 24, 2006 Hey Aug, Congrats dude. One quick question, are you absolutly positive you cannot unlock the other planets? I thought I read somewhere you can enable it in the demo to have the planets unlocked so you could play them? Let me know! Keep it up! Link to comment Share on other sites More sharing options...
Kurgan Posted January 24, 2006 Share Posted January 24, 2006 Okay finally tried out your mod, and no offense, but while it's cool to have all the units unlocked and seemingly working, and even to have combined Imperial/Rebel forces, one thing really grates one me: the space battles! How much fun is it, honestly, to have a fleet of shuttles/Tantor Transports as the enemy force? It's a seriously boring activity facing ships that just sit there and periodically fire while 9/10ths of your shots fly straight through them. Sure, you can have a fleet of Mauraders (and those weird "C" shaped fighters) bombard the area for 25 minutes to win, but man... and the space battles just repeat and repeat. Good effort so far, but please, try to come up with something a little less irritating and more fun! MTFBWY PS: Is it just me or is the Death Star completely pointless in the demo? Link to comment Share on other sites More sharing options...
JamieEAWFiles Posted January 24, 2006 Share Posted January 24, 2006 Mirrored these files at http://empireatwar.filefront.com/ for you Steve Link to comment Share on other sites More sharing options...
Starkiller96 Posted January 24, 2006 Share Posted January 24, 2006 WOOT, the ion cannon wrks on soace hoth!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 Yes They Do... Enjoy The New Release! With Self Installer To Help With The Newbs! Link to comment Share on other sites More sharing options...
Jedi Master92 Posted January 24, 2006 Share Posted January 24, 2006 So.... I downloaded 1.8 and I just saw that you have 1.9...... I want to use 1.9 so does this count as telling you or do I have to do something else? Link to comment Share on other sites More sharing options...
augrunt Posted January 24, 2006 Author Share Posted January 24, 2006 ahhh u can download it... lol. itll overwrite the files with the new ones. Link to comment Share on other sites More sharing options...
war450 Posted January 24, 2006 Share Posted January 24, 2006 i hope you all like 1.9 and the ssd me and augrunt are working on it Link to comment Share on other sites More sharing options...
Empirecitizen Posted January 24, 2006 Share Posted January 24, 2006 The SSD look nice , wow..so big.. but how does it differ from the ISD aprart from its size (and description)? More fighters only? And also the ion cannon. I can see it hitting the target but how does it really work? I mean in what way do they disable ships? (i see they glow blue) Link to comment Share on other sites More sharing options...
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