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Influence


mjpb3

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Hi all :)

 

I am tinkering around with some dialogs and I wanted to know

why every time I set a_influence_inc for a convo with

Disciple I get influence with Atton, who isn't even with me

at the time :dozey:

 

Can some help me out with a script for influence with JUST

Disciple?

 

Thanks :)

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You'll need to use DLGEditor and pass the right parameter in P1 for the character you'd like to increase influence with. In the case of Disciple he is 11. (Atton = 0, the default).

 

From that .nss file:

Param1 - The NPC value of the player whose influence is increased.
Param2 - magnitude of influence change:
   1 - low
   2 - medium
   3 - high
   all others - medium


NPC numbers, as specified in NPC.2da

0       Atton
1       BaoDur
2       Mand
3       g0t0
4       Handmaiden
5       hk47
6       Kreia
7       Mira
8       T3m4
9       VisasMarr
10      Hanharr
11      Disciple

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You don't need to adjust the script, you need to adjust the entry in the parameter field in the dialog as tk102 points out above. If you play with that script, you do it for the whole game. The devs made it nice and easy by putting all the important parts in the dialog. Why would you want to make it more difficult?

 

If you want a dialog choice to result in an influence shift for Disciple, just add a_influenc_inc (or a_influence_dec) in the script field and 11 in P1 and save. That's it.

 

BTW, don't worry too much about P2. The devs ran out of tweak time and just set all the intervals to 8 so low, medium, and high really don't mean much ;)

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