ZemmurkTrooper Posted February 3, 2006 Share Posted February 3, 2006 Hi, i recently mad a massive map (basically a box with space texture as big as i could, to be a start before models were added), but when i moved everything went into a smear-is there any way to fix this, to have a large map but no image smear? Zemm Link to comment Share on other sites More sharing options...
acdcfanbill Posted February 4, 2006 Share Posted February 4, 2006 yea, there is a default cull distance associated with the map, you could try upping that. the key for the worldspawn is _distancecull i think, u could do a quick good search to check. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.